Rules and Strategy for our beloved game
Hi everyone,
there have been some discussions about games configurations, so I'd like to share the concrete plans I'm currently pursuing:
(a) To make games that (hopefully) fill faster, I have for quite some while pondered having a game with five Feds, or five Klingons, or five Empires; at0mix brought up that topic, too. Basic parameters would be a smaller universe (to compensate for fewer races), not sure about wrap, probably PList, probably no allies.
(b) Tequila War has been requested vividly, so I'd like to give that add-on a test drive. Probably in a Phoenix-style game for the first try.
(c) Speaking of add-ons, both Starbase Reloaded and FLAK are too good for mothballing them after one run. Basically, I consider setting up a new series running both.
--Stefan
Looking forward to see the new games! But only (a) solves the problem that some races are not attractive and only slowly taken by players.
Did you also think about the idea, that each player is not allowed to choose his race, but may only choose the preference of all races and the host decides who gets the first pick by throwing some dices? I understand that adding this feature to the site is not trivial.
there have been some discussions about games configurations, so I'd like to share the concrete plans I'm currently pursuing:
Nice to hear!
Did you also think about the idea, that each player is not allowed to choose his race, but may only choose the preference of all races and the host decides who gets the first pick by throwing some dices? I understand that adding this feature to the site is not trivial.
This idea is on the to-do list, but because it is not trivial, it will not arrive as early as the others.
--Stefan
Did you also think about the idea, that each player is not allowed to choose his race, but may only choose the preference of all races and the host decides who gets the first pick by throwing some dices? I understand that adding this feature to the site is not trivial.
This idea is on the to-do list, but because it is not trivial, it will not arrive as early as the others.
Great!
Hi,
a Tequila War game is now open: Tequila War 1.
Configuration for now is pretty much the default one. Game ends by voting. Other settings match the one of Phoenix.
The game is running Agave Tequilana, a re-implementation of the original "Cactus2001". Documentation can be found here. Differences to the original version should be neglectible.
--Stefan
Hi everyone,
there have been some discussions about games configurations, so I'd like to share the concrete plans I'm currently pursuing:
(a) To make games that (hopefully) fill faster, I have for quite some while pondered having a game with five Feds, or five Klingons, or five Empires; at0mix brought up that topic, too. Basic parameters would be a smaller universe (to compensate for fewer races), not sure about wrap, probably PList, probably no allies.
(b) Tequila War has been requested vividly, so I'd like to give that add-on a test drive. Probably in a Phoenix-style game for the first try.
(c) Speaking of add-ons, both Starbase Reloaded and FLAK are too good for mothballing them after one run. Basically, I consider setting up a new series running both.
--Stefan
As an old player that hasn't played for a LONG time (>15 years), I am interested in mostly classic style games until I can get back into the swing of things. My favorite addon from the old days was a THost addon called TKF (The Killing Floor). It made combat fleet combat instead of one ship vs one ship combat. I do remember enjoying those games.
Check out FLAK
Check out FLAK
As a TKF registered customer I would like to try a FLAK game, can it be added to the standard set of games? Or is FLAK still in testing?
Giuseppe
As a TKF registered customer I would like to try a FLAK game, can it be added to the standard set of games? Or is FLAK still in testing?
There will absolutely be more FLAK games. As I sketched in the first posting, probably in combination with Starbase Reloaded.
Right now we have 6 games open, that take some time to fill. The "novelty game" slot is currently taken by Tequila War 1, which is another add-on that direly needs a test drive.
That aside, I will do whatever you want: if there's a good chance that we fill another FLAK game, I'll open one right now.
--Stefan
As a TKF registered customer I would like to try a FLAK game, can it be added to the standard set of games? Or is FLAK still in testing?
There will absolutely be more FLAK games. As I sketched in the first posting, probably in combination with Starbase Reloaded.
Right now we have 6 games open, that take some time to fill. The "novelty game" slot is currently taken by Tequila War 1, which is another add-on that direly needs a test drive.
That aside, I will do whatever you want: if there's a good chance that we fill another FLAK game, I'll open one right now.
--Stefan
Thanks for FLAK
But when does a game start? Like Titan21, two people are missing, will the start take place when one more enters? Or do all the slots have to fill up?
Giuseppe
But when does a game start? Like Titan21, two people are missing, will the start take place when one more enters? Or do all the slots have to fill up?
Games start when all slots are filled.
If players wish to start earlier, I can also start a game manually. (I cannot un-start games, though. We tried that. Didn't work.)
--Stefan
As a TKF registered customer I would like to try a FLAK game, can it be added to the standard set of games? Or is FLAK still in testing?
There will absolutely be more FLAK games. As I sketched in the first posting, probably in combination with Starbase Reloaded.
--Stefan
Another "Add-on" for flak could be 999 ships?
Giuseppe
I have been part of Testing sqad in Flak1 and it was an enjoyable departure from the classic Setup - very entertaining. Looking forward to the next Flak Game. Ready when you are!
Cheers Terraner