Welcome to PlanetsCentral, a web site for playing
VGA Planets 3.x,
a classic turn-based space exploration strategy game.
This site is home of the PlanetsCentral Automated Host,
a fully-automated, reliable game hosting service,
and PCC2 Web, a browser-based game client.
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write in the forum, and upload your own files for online playing.
Here are some games that are currently waiting for players:
North Star 13
No-alliances/no-cooperation game. Everyone plays for themselves. Otherwise, similar to the Pleiades series.
PList 3.2, PHost 4, always current version
The standard game for everyone: PHost 4, PList 2.4.
PList 2.4, PHost 4, always current version
A classic game: standard ship list, standard Echo Cluster, standard score, standard rules.
Standard Ship List, PHost 4, always current version
All offerings are on the
Join Games page.
The Active Games
page occasionally has open replacement positions.
Latest forum activity:
because this is the first game ever using Starbase Reloaded, I just want to ask about your experiences.
That's why you'd be evil
And it'd be honest.
Except, perhaps, it should email the remaining players and say "sorry, the game didn't start because X players didn't confirm, the game is going back to Joining". It's a good+simple idea, should be ...
1) After all slots filled, just send e-mail for all players, that it needs to press CONFIRM button within 7 days for game start. And create this button
2) If all 11 players confirmed within 7 days, ...
I was thinking of that when writing the reply.
This is a very old feature: the intent of choosing warp 2 was to (a) trigger gravity wells; I think there were host versions that didn't do gravity ...
That is good news for the hyperjumpers
PCC2 appears to set the warp factor to 2 when initializing HYP via W button.
(Initializing via friendly code leaves the warp factor unchanged.)
You can also play an anonymous demo turn using PCC2 Web
or read most of the forum without creating an account.