Forum for Foundation 7 (#62)
Hello Stefan,
My winplan loaded a wrong map, it was impossible even to load stuff because my ships were on a neutral planet, and I was able to see the entire map. In fact, it is the same map than Titan-15 game
The weird thing is that EchoView showed me the right map!!! And I also opened the game on PCC2 and the map was the correct one.
Finally I played the turn using PCC2 Web, because I had some trouble to make my ship move in PCC2.
How can Winplan show a different map than the other programs that are working on the same folder (EchoView and PCC2)?
How can Winplan show a different map than the other programs that are working on the same folder (EchoView and PCC2)?
I've never used Winplan, but I suppose it's possible that it doesn't support player-specific maps (e.g. XYPLAN<playernumber>.DAT)
You can try copying xyplan11.dat over xyplan.dat (if that works you'd have to do it every turn).
Stefan: I have map concerns of my own. Specifically, are you certain exploremap is working as intended? It's possible I started in a very bad place, but even though I moved my ships this turn I don't see any new planets this turn compared to last. What is the planet scan range config for exploremap?
Stefan: I have map concerns of my own. Specifically, are you certain exploremap is working as intended? It's possible I started in a very bad place, but even though I moved my ships this turn I don't see any new planets this turn compared to last. What is the planet scan range config for exploremap?
I had the same concerns when I did a test host of that setup
The ExploreMap configuration is here: https://planetscentral.com/host/view.cgi/tool/explmap-2.5/explmap.cfg
DetectRange=50 means you're guaranteed to see only planets in 50 ly range, and have a random chance to see 150 ly. This might sound very short. However, the previous game using ExploreMap used the same settings so I assume they are ok.
But if you agree on a change, I'll change them.
--Stefan
DetectRange=50 means you're guaranteed to see only planets in 50 ly range, and have a random chance to see 150 ly. This might sound very short.
No, that's cool, I've just never been in a game with such a short range. Makes it much more "exploring" than "fog of war", which is kind of neat. As long as we all know then no problem (at least for me).
I'm using Winplan and once I renamed the XYPlan6.dat to XYPlan.dat, it seemed to work fine.
Do ships have to be set to Scan in order to find planets?
How can Winplan show a different map than the other programs that are working on the same folder (EchoView and PCC2)?
I've never used Winplan, but I suppose it's possible that it doesn't support player-specific maps (e.g. XYPLAN<playernumber>.DAT)
You can try copying xyplan11.dat over xyplan.dat (if that works you'd have to do it every turn).Stefan: I have map concerns of my own. Specifically, are you certain exploremap is working as intended? It's possible I started in a very bad place, but even though I moved my ships this turn I don't see any new planets this turn compared to last. What is the planet scan range config for exploremap?
Do ships have to be set to Scan in order to find planets?
No, but apparently (from the config file) if you Sensor Sweep (or Dark Sense) a planet (within sensor range) it will show up for you even if you weren't otherwise about to discover it that turn. Sensor Sweep may therefore help slightly, but isn't required.
Should be interesting!
I'm using Winplan and once I renamed the XYPlan6.dat to XYPlan.dat, it seemed to work fine.
Do ships have to be set to Scan in order to find planets?
Thank you, Stefan told me the same and the problem fixed
About the scan range, it seems perfect to me, the typical Explore Map.
I have a question, the scan range for ships is the same, is it also 50 ly? Or is it different?