Forum for Lupus 1 (#75)

[Posting] What's up with turn schedule?
Thread opener, Player 11 (The Colonies)
Posted Sun, 2023-08-27 04:07 GMT

What's happened and why we were not noticed? And what is the actual date the host to be run (without or with temporal TRNs)?

[Posting] Re: What's up with turn schedule?
Posted Sun, 2023-08-27 08:28 GMT

What's happened and why we were not noticed? And what is the actual date the host to be run (without or with temporal TRNs)?

See Pause requests.

You can always see the current schedule no the game page. The "Details" link will show the forecasted host dates.

--Stefan

[Posting] Re: What's up with turn schedule?
Thread opener, Player 11 (The Colonies)
Posted Sun, 2023-08-27 08:50 GMT, edited Sun, 2023-08-27 09:06 GMT

See Pause requests.

Yep, now it's clear (though was not obvious before). Sure, any pause requests must be posted in related forum first and may be copied by mail in addition.

You can always see the current schedule no the game page. The "Details" link will show the forecasted host dates. --Stefan

That was my question about what will happen at this moment. Either host runs with submitted TRNs (without absent ones) or simply game schedule returns to normal.

UPD. Fortunately, this moment had come after a few minutes. Yes, I understood right, the schedule was changed, new date of host run is set, no turn was made.

[Posting] Re: What's up with turn schedule?
Posted Sun, 2023-08-27 10:21 GMT

UPD. Fortunately, this moment had come after a few minutes. Yes, I understood right, the schedule was changed, new date of host run is set, no turn was made.

The schedule of the game is Thursday/Sunday. The last host was on Friday, which was too late to count as a late Thursday host, so it was treated as an early Sunday host, and next scheduled one will be on next Thursday.

Indeed there were bugs where the prediction and actual execution of the schedule differed (or, where the behaviour was just un-intuitive), but I hope I squashed all those bugs by now.

--Stefan