Forum for Phoenix 1 (#5)
I don't think this game is really interesting. We have just five races playing, big spaces, long time to make turns and nothing funny to do. Not even war between players.
So I propose to finish this game as soon as you all agree. Please let me know what you think about it.
I don't think this game is really interesting. We have just five races playing, big spaces, long time to make turns and nothing funny to do. Not even war between players.
Hmmm, we can change this!
So I propose to finish this game as soon as you all agree. Please let me know what you think about it.
It is also not so that there is one race so far before another races that there will be a hard fight to prevent this victory.
So let us continue.
Bye Alexander
So I propose to finish this game as soon as you all agree. Please let me know what you think about it.
It is also not so that there is one race so far before another races that there will be a hard fight to prevent this victory. So let us continue. Bye Alexander
I don't think victory in this game means much... just tired to move things for nothing. And there's no one race I really want to fight.
I don't think this game is really interesting. We have just five races playing, big spaces, long time to make turns and nothing funny to do. Not even war between players.
So I propose to finish this game as soon as you all agree. Please let me know what you think about it.
I agree.
I don't think this game is really interesting. We have just five races playing, big spaces, long time to make turns and nothing funny to do. Not even war between players.
So I propose to finish this game as soon as you all agree. Please let me know what you think about it.
I agree.
As I see it, we have three votes for ending the game, one against; the only one missing is Frunobulax.
Next turn is on Sunday. If nobody changes their mind, I would set the game to "end about turn 40" then (which means it'll end at a random point after that, as usual).
--Stefan
I have changed the victory condition to "approximately turn 40", and also raised the end probability a little (15% instead of normal 5%).
The game should now end regularily in a handful turns. Use them wisely :-)
--Stefan