Forum for Phoenix 2 (#13)
As we are still looking for players - I have two proposals how to change some settings - Annonymus ranking - every player gets his position every some turns. It could be spiced with an add on where only the battle mass counts.
The second restriction would be p-one ally - only one partner is allowed to share the alliance levels. If this is not wanted at least restrictions in minefield laying - every player should only be able to lay mines in his name and not for his allied partners.
It opens more chances for player without allies or who restrict themself to one true partner.
MineIdNeedsPermission = no
Just some ideas please give feedback
Stefan
Anonymous ranking and POneAlly would need some coding.
As for mine laying: I wonder what advantages does one get by laying minefields in other players' identities? It counts towards their score. Unless you're allied, it's dangerous to you (and if you're allied, MineIdNeedsPermission permits you just that).
--Stefan
Anonymous ranking and POneAlly would need some coding.
As for mine laying: I wonder what advantages does one get by laying minefields in other players' identities? It counts towards their score. Unless you're allied, it's dangerous to you (and if you're allied, MineIdNeedsPermission permits you just that).
--Stefan
you can lay minefield from different owners over each other without any problems - this is more difficult if you own overlying minefields. The pont score dosnt matter......
As for mine laying: I wonder what advantages does one get by laying minefields in other players' identities? It counts towards their score. Unless you're allied, it's dangerous to you (and if you're allied, MineIdNeedsPermission permits you just that).
you can lay minefield from different owners over each other without any problems - this is more difficult if you own overlying minefields. The pont score dosnt matter......
If you lay overlapping minefields, they will explode (Mines Destroy Mines). End result: no minefield. With MineIdNeedsPermission=No, you wouldn't be able to lay these minefields. End result: no minefield.
Enter alliances. If you are allied, you can lay minefields that will not explode. End result: concentric minefields. MineIdNeedsPermission will not change that, because it specifically allows allied laying.
--Stefan