Re: PHP Abyss incident - Resolution
From: | GhostWriter |
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Thread: | PHP Abyss incident |
Forum: | Just a Second |
In reply to: | Re: PHP Abyss incident - Resolution |
Date: | Sun, 2013-03-03 02:15 GMT |
Edited: | Sun, 2013-03-03 02:20 GMT |
streu: ...You can also copy the files ... streu: ...You should invoke VPA as "vpa ... /M" once to make it read messages again.
OK, all done. the only glitch seems to be a couple of damaged (additional?) messages at the end, with a bunch of symbols glitched in the messages.
would i be correct that those two messages can be ignored and not affect my game any further on any subsequent turn?
edit to add: i tried to load turn 15 in full screen 1024x768 PCC-2, and it would not load, citing a short mdata6. suggestions?