[Posting] Re: PHP Abyss incident - Resolution
From:GhostWriter
Thread:PHP Abyss incident
Forum:Just a Second
In reply to:Re: PHP Abyss incident - Resolution
Date:Sun, 2013-03-03 02:15 GMT
Edited:Sun, 2013-03-03 02:20 GMT

streu: ...You can also copy the files ... streu: ...You should invoke VPA as "vpa ... /M" once to make it read messages again.

OK, all done. the only glitch seems to be a couple of damaged (additional?) messages at the end, with a bunch of symbols glitched in the messages.

would i be correct that those two messages can be ignored and not affect my game any further on any subsequent turn?

edit to add: i tried to load turn 15 in full screen 1024x768 PCC-2, and it would not load, citing a short mdata6. suggestions?