[Posting] Re: Karma
From:streu
Thread:Karma
Forum:Talk
In reply to:Karma
Date:Thu, 2015-06-25 18:35 GMT

The original idea was to have some currency you can spend for extraordinary events, somehow like PBPs. So if you have enough points to delay a game for 20 days, then be it, but afterwards you'll be broke :smile:

However, with the current size of the host, doing admin tasks manually still is the more time-efficient for me than implementing fancy new rules. I believe it has worked well most of the time.

Another currency that is already there is reliability. Reliability actually works according to useful rules; in particular, it does not grow indefinitely. We just need to work on making it a currency that is perceived as valuable...


--Stefan