File Name: flak.src Download
Directory: tool/flak
Size: 2036 bytes
# FLAK Sample (default) configuration.           -*- makefile -*-

% FLAK

# Targeting ratings. Total targeting rating will be
#   MASS * RatingMassScale
#   + BEAMTYPE * BEAMCOUNT * RatingBeamScale
#   + TORPTYPE * TUBECOUNT * RatingTorpScale
#   + BAYCOUNT * RatingBayScale
RatingMassScale           = 1
RatingBeamScale           = 1
RatingTorpScale           = 1
RatingBayScale            = 8

# Targeting modifiers, given for each fleet/target pair
#   RatingPEBonus is given if there is one PE match for this pair
RatingPEBonus             = 20
#   RatingFullAttackBonus is given if there is no immunities here
RatingFullAttackBonus     = 20
#   Random bonus which is always given
RatingRandomBonus         = 20

# Starting distances
#   basic values
StartingDistanceShip      = 26000
StartingDistancePlanet    = 10000
#   added to basic value for each participant
StartingDistancePerPlayer = 1000
#   distance between individual fleets
StartingDistancePerFleet  = 5000

# Overcompensation correction. Actual quality of items does not
# affect calculation here.
#   CompensationShipScale
#   + BEAMCOUNT * CompensationBeamScale
#   + TUBECOUNT * CompensationTorpScale
#   + BAYCOUNT * CompensationFighterScale
# These settings assume alternate combat, double them for non-AC
## PlanetsCentral change: CompensationFighterScale lowered to 80 (from 90), same as in FLAK0.
CompensationShipScale     = 0
CompensationBeamScale     = 30
CompensationTorpScale     = 90
CompensationFighterScale  = 80
CompensationLimit         = 500

# Rate at which enemy ship debris is gathered by borgs. PHost has this
# hardwired to 100.
CyborgDebrisRate          = 75

# If 'yes', include 'flakX.dat' in util.dat; if 'no' do not. Not yet
# implemented.
SendUtildata              = no

# Maximum size for a fleet. If a fleet has more than this number of
# ships, it will be split.
## PlanetsCentral change: set to 15 (default is 999), same as in FLAK0.
## This way it won't behave too stupid for a ragnarok-style endgame.
MaximumFleetSize          = 15