Building Ships

AllowShipCloning

ShipCloneCostRate

RecycleRate

Ship Build Queue

The ship build queue will get active when all ship slots are used up. From this point on, game play usually changes significantly. The following options control build queue operation. Read the ship build queue page for details.

BuildQueue

BuildPointReport

AllowPriorityBuild

BuildChangeRelativePenalty

SBQBuildPALBoost

PBPCostPer100KT

PALAggressorKillPointsPer10KT

PALDecayPerTurn

PALPlayerRate

Ship Movement

AllowNoFuelMovement

AllowGravityWells

UseAccurateFuelModel

Missions

AllowBuildFighters

CumulativePillaging

SpyDetectionChance

AllowRebelGroundAttack

AllowSuperRefit

AllowExtendedMissions

ExtMissionsStartAt

AllowBeamUpClans

Cloaking

The following parameters apply to ships with cloaking device that try to cloak (using the Cloak or Super Spy mission, or one of the replacement extended missions).

CloakFuelBurn

CloakFailureRate

DamageLevelForCloakFail

AllowCloakFailMessages

AllowCloakedShipsAttack

AllowAntiCloakShips

AntiCloakImmunity

Robbing

RobFailureOdds

RobCloakedShips

Towing

See Tow Mission and Contested Tows for more information about towing.

AllowOneEngineTowing

TowedShipsBreakFree

TowedShipsCooperate

AllowTowCloakedShips

AllowAlternativeTowing

TowStrengthEngineScale

AllowBoardingParties

Scanners

ScanRange

SensorRange

DarkSenseRange

ExtendedSensorSweep

MinesForDetectable

Hiss

AllowHiss

HissEffectRate

MaxShipsHissing

Ship Special Functions

Most of the starship special functions can be separately turned on and off. You can also turn off a function by removing it from the ship, via shiplist.txt resp. hullfunc.txt.

AllowAlchemy

AllowAdvancedRefinery

AllowScienceMissions

TerraformRate

AllowHyperWarps

AllowGloryDevice

AllowGamblingShips

AllowImperialAssault

AllowBioscanners

RamScoopFuelPerLY

AllowChunneling

AllowAlliedChunneling

MinimumChunnelDistance

Ships in Combat

AllowEngineShieldBonus

AllowFedCombatBonus

AllowInterceptAttack

FuelUsagePerFightFor100KT