Rules and Strategy for our beloved game

[Posting] uninhabited planet after combat
Thread opener
Posted Fri, 2013-05-24 09:09 GMT

Somewhen during my last turns I attacked a planet with a ship and won the combat. But afterwards there was no clan on the surface. How can that happen? Docs claim that there will be always at least one clan after a ship wins the combat.

[Posting] Re: uninhabited planet after combat
Posted Fri, 2013-05-24 09:39 GMT, edited Fri, 2013-05-24 09:40 GMT

Somewhen during my last turns I attacked a planet with a ship and won the combat. But afterwards there was no clan on the surface. How can that happen? Docs claim that there will be always at least one clan after a ship wins the combat.

Hello CCC,

perhaps there was a civil war on the palent and the clan was died. It happend if the happiness are under 19%. (Look into the docs)

****Und nun in meiner Lieblingssprache ;-)****

Hallo CCC,

Evt. herrschte dort auf dem Planet ein Bürgerkrieg und der letzte Clan wurde dabei vernichtet. Es geschieht, wenn die Happiness-Rate unter einem bestimmten %-Satz ist. Ich glaube 19% ... (Schaue in die Docs).

Best regards, Viele Grüße

Holger

[Posting] Re: uninhabited planet after combat
Thread opener
Posted Fri, 2013-05-24 15:12 GMT, edited Fri, 2013-05-24 15:13 GMT

Somewhen during my last turns I attacked a planet with a ship and won the combat. But afterwards there was no clan on the surface. How can that happen? Docs claim that there will be always at least one clan after a ship wins the combat.

Hello CCC,

perhaps there was a civil war on the palent and the clan was died. It happend if the happiness are under 19%. (Look into the docs)

****Und nun in meiner Lieblingssprache ;-)****

Hallo CCC,

Evt. herrschte dort auf dem Planet ein Bürgerkrieg und der letzte Clan wurde dabei vernichtet. Es geschieht, wenn die Happiness-Rate unter einem bestimmten %-Satz ist. Ich glaube 19% ... (Schaue in die Docs).

Best regards, Viele Grüße

Holger

Hmm thx for the suggestion. :-) I'll keep an eye on that in the future. If I read the docs right it's starting at 40% because of the factor of (40-happiness) times something.

Nethertheless this time was my fault again. In the usual hurry I read amph...(ibious) instead of amorph. ;-)

[Posting] Re: uninhabited planet after combat
Posted Sun, 2013-05-26 03:57 GMT

Somewhen during my last turns I attacked a planet with a ship and won the combat. But afterwards there was no clan on the surface. How can that happen? Docs claim that there will be always at least one clan after a ship wins the combat.

any amorphous worms on that planet? it seems that they have a taste for colonists... :-)

[Posting] Re: uninhabited planet after combat
Thread opener
Posted Sun, 2013-05-26 09:20 GMT

Somewhen during my last turns I attacked a planet with a ship and won the combat. But afterwards there was no clan on the surface. How can that happen? Docs claim that there will be always at least one clan after a ship wins the combat.

any amorphous worms on that planet? it seems that they have a taste for colonists... :-)

Well yes exactly. *shame on me*

I am so ashamed to start a thread about that.

But on the other hand I would not have solved that (in a reasonable amount of time) without the wanderers help. He gave me an idea to check in the docs.

I did that and got here where losses through riots are promtly followed by losses through amorphs. Which gave me the impulse to check that point again... :rolleyes:

[Posting] Re: uninhabited planet after combat
Posted Thu, 2013-05-30 05:53 GMT

Somewhen during my last turns I attacked a planet with a ship and won the combat. But afterwards there was no clan on the surface. How can that happen? Docs claim that there will be always at least one clan after a ship wins the combat.

any amorphous worms on that planet? it seems that they have a taste for colonists... :-)

Well yes exactly. *shame on me*

I am so ashamed to start a thread about that.

But on the other hand I would not have solved that (in a reasonable amount of time) without the wanderers help. He gave me an idea to check in the docs.

I did that and got here where losses through riots are promtly followed by losses through amorphs. Which gave me the impulse to check that point again... :rolleyes:

you are missing some important things.

first, there is no such thing as a dumb question. only a dumb unasked question.

second, should i be ashamed to have asked the same question under the same circumstances about 18 years ago? yes, i was playing the Fed, did not capture a planet in combat, and ask the same question that you just did ! btw, i got the same answer that i gave to you, amorphous worms... :-)

third, by asking a "dumb" question, you allow other players to benefit from your experience, and the planets community benefits by having better players available to it.

lastly, i have intentionally asked a "dumb" question (knowing the answer) just to put the Q&A in front of the players around me... so, should i be ashamed of that as well?

GhostWriter

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