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News

19/Sep/2016

Pleiades 10 started. Details...

Pleiades 11 now taking players. Details...

26/Jul/2016

Phoenix 4 started. Details...

Phoenix 5 now taking players. Details...

03/Jul/2016

Pleiades 9 started. Details...

Pleiades 10 now taking players. Details...

PCC2 2.0.1: I have uploaded PCC2 2.0.1. This release fixes a number of bugs, some of them serious: a few crashes and miscalculations in the PHost VCR. It finally adds support for MapTruehullByPlayerRace and ... Read more...

18/Jun/2016

Email and PlanetsCentral: Just a heads-up, especially to new users: PlanetsCentral will only be able to send you email (result files, PM/forum notifications) after you have confirmed that you actually own the email address ... Read more...

16/Jun/2016

Titan 4 finished. vlk has won. Details...

01/Apr/2016

Pleiades 8 started. Details...

Welcome!

Welcome to PlanetsCentral, a web site for playing VGA Planets 3.x, a classic turn-based space exploration strategy game. This site is home of the PlanetsCentral Automated Host, a fully-automated, reliable game hosting service, and PCC2 Web, a browser-based game client. Read more...

Sign up to be able to join games, write in the forum, and upload your own files for online playing. It's free!

Here are some games that are currently waiting for players:

Titan 5
A classic game: standard ship list, standard Echo Cluster, standard score, standard rules.
Standard Ship List, PHost 4, always current version
Pleiades 11
Advanced PList game: PHost 4, PList 3.2, and all features enabled. Fun for experienced players.
PList 3.2, PHost 4, always current version
Phoenix 5
The standard game for everyone: PHost 4, PList 2.4.
PList 2.4, PHost 4, always current version

All offerings are on the Join Games page. The Active Games page occasionally has open replacement positions.

Latest forum activity:

*rofl* From "unfortunately" to "just" simply marvellous. Message me if you start a game with end conditions suitable to fight someone down and I'll seriously think again about my planned 2 years ...
As for me - it's awful long But no matter. I just want "approximately turn 80" to be real "approximately turn 80"...
That's quite on the market. Though I'ld rather write that down in that way. In my opinion 80 or even 85 turns already is an awful short game. That's not enough time to even fight down one enemey - if ...
It seems, "approximately turn 80" really means turn 85-86. I offer to start diceroll after turn 75 or so.
The current cast makes me optimistic that we don't have dead players today. To help, , , please give a sign of life (or call for help if you need any to set up the game.) --Stefan

You can also play an anonymous demo turn using PCC2 Web or read most of the forum without creating an account.