Rules and Strategy for our beloved game

[Posting] Intercept
vlk
Thread opener
Posted Fri, 2021-01-08 09:23 GMT

Hi, I have two questions regarding intercept:

1. Is it possible to hyperjump and intercept simultaneously?

2. Consider A is intercepting B and B is moving to an unowned planet without ships in orbit. Will the intercept be successful?

[Posting] Re: Intercept
Posted Fri, 2021-01-08 12:16 GMT, edited Fri, 2021-01-08 12:17 GMT

Hi, I have two questions regarding intercept:

1. Is it possible to hyperjump and intercept simultaneously?

2. Consider A is intercepting B and B is moving to an unowned planet without ships in orbit. Will the intercept be successful?

http://phost.de/phost4doc/hullfunc.html#movementrelated http://phost.de/phost4doc/missions.html#8

Ships that hyperjump can't intercept or tow. If they attempt to, the missions will be canceled.

1. no 2. yes

[Posting] Re: Intercept
vlk
Thread opener
Posted Fri, 2021-01-08 13:34 GMT

Thanks for your answers.

If in case 2 the intercept is successful, I assume this will also work when B is moving to a not yet discovered planet (using ExploreMap add-on).

Hi, I have two questions regarding intercept:

1. Is it possible to hyperjump and intercept simultaneously?

2. Consider A is intercepting B and B is moving to an unowned planet without ships in orbit. Will the intercept be successful?

http://phost.de/phost4doc/hullfunc.html#movementrelated http://phost.de/phost4doc/missions.html#8

Ships that hyperjump can't intercept or tow. If they attempt to, the missions will be canceled.

1. no 2. yes

[Posting] Re: Intercept
Posted Fri, 2021-01-08 13:48 GMT

If in case 2 the intercept is successful, I assume this will also work when B is moving to

If you see enemy ship at the beginning of the turn (i.e. ship will not become cloaked) - intercept will be successful, no matter where she moving to.

This is a testing version.
It may be incomplete, and have more bugs (or features) than the public live version at planetscentral.com.