Forum for North Star 4 (#38)

[Posting] End condition for this game. The second try.
Thread opener, Player 5 (The Privateers)
Posted Wed, 2018-02-07 20:32 GMT

Hi to all players.

I see no reason to play without end condition. The game can continue indefinitely. Just moving ships around is not funny at all.

Other players, please express your thoughts.

Vchc.

[Posting] Re: End condition for this game. The second try.
Player 1 (The Feds)
Posted Thu, 2018-02-08 16:10 GMT

Well, I can accept any ending condition. Doesn't really matter for me.

[Posting] Re: End condition for this game. The second try.
Player 11 (The Colonies)
Posted Thu, 2018-02-08 17:12 GMT

Well, I can accept any ending condition. Doesn't really matter for me.

Me too, tough game with very low minerals/cash. So what do you expect? A firework? We need high minerals for that, I will be happy to move my ships at all - and I am Colo... Make suggestion? Game ends in 10 Turns, most planets wins? Or most ships win? Or Points? Or most messages written? I have no idea.

[Posting] Re: End condition for this game. The second try.
Thread opener, Player 5 (The Privateers)
Posted Thu, 2018-02-08 18:23 GMT

I propose "hold 125 planets for 10 turns" as in North Star 3.

The game will end around turn 45 if you won't stop me. With three absent players there is no poing in playing further.

[Posting] Re: End condition for this game. The second try.
Posted Wed, 2018-02-14 09:59 GMT

Well, I can accept any ending condition. Doesn't really matter for me.

Or most messages written? I have no idea.

nice idea :smile:

[Posting] Re: End condition for this game. The second try.
Player 1 (The Feds)
Posted Thu, 2018-02-15 16:33 GMT

I propose "hold 125 planets for 10 turns" as in North Star 3.

The game will end around turn 45 if you won't stop me. With three absent players there is no poing in playing further.

I do agree.

[Posting] Re: End condition for this game. The second try.
Player 1 (The Feds)
Posted Thu, 2018-06-28 18:27 GMT, edited Thu, 2018-06-28 18:31 GMT

Hello everyone

I would like to start a voting to end this game. I think it's clear who is the boss here (hi Orion :wink:) and the only way to dethrone the leader is to play a very long game which I have no desire to do. So please express your thoughts.

Let's make a standard turn 80 ending. (my vote goes here)

Let's play a long game.

I don't care.

Please make this small effort and put your vote in this topic. Thank you.

Ygg

[Posting] Re: End condition for this game. The second try.
Thread opener, Player 5 (The Privateers)
Posted Thu, 2018-06-28 19:46 GMT

The end on turn 80 is fine by me (my vote goes here).

And I definitely won't play a long game. Sorry for that. It is better to invest my time in other games.

[Posting] Re: End condition for this game. The second try.
Player 6 (The Cyborg)
Posted Thu, 2018-06-28 19:53 GMT

+1 for turn 80 ("as usual")

--Stefan

[Posting] Re: End condition for this game. The second try.
Player 11 (The Colonies)
Posted Fri, 2018-06-29 04:22 GMT

End at turn 80 is fine for me, too. The Game has its winner already, anyway. *g

[Posting] Re: End condition for this game. The second try.
Player 2 (The Lizards)
Posted Fri, 2018-06-29 07:50 GMT

End at turn 80 is fine for me, too. The Game has its winner already, anyway. *g

I am agree.

[Posting] Re: End condition for this game. The second try.
Player 6 (The Cyborg)
Posted Wed, 2018-07-04 19:31 GMT

ok, changed it.

$ c2console host gamegetvc 38
result=[
  "endCondition",
  "turn",
  "endTurn",
  "80",
  "endProbability",
  "15"
]

--Stefan

This is a testing version.
It may be incomplete, and have more bugs (or features) than the public live version at planetscentral.com.