Forum for North Star 1 (#33)

[Posting] Diplomacy
Thread opener
Posted Mon, 2017-01-09 10:23 GMT

Hi there

Is fixing a borderline and negotiate NAPs allowed in this game?

Ygg

[Posting] Re: Diplomacy
Posted Mon, 2017-01-09 10:28 GMT

Of course... Sorry my english, what is NAPs?

Hi there

Is fixing a borderline and negotiate NAPs allowed in this game?

Ygg

[Posting] Re: Diplomacy
Posted Mon, 2017-01-09 10:37 GMT

Of course... Sorry my english, what is NAPs?

Hi there

Is fixing a borderline and negotiate NAPs allowed in this game?

Ygg

No it is not. It is a free for all game. Every has to suspect his neighbours as enemies.

No-aggression-pacts are diplomacy and they alter local powers and allow players to weaken their borders for the benefit of attacking on another.

But this is exactly the higher difficulty in no ally games. NAP is some kind of alliance and those are not allowed.

[Posting] Re: Diplomacy
Posted Mon, 2017-01-09 10:52 GMT

Sorry, I did not know the breadth of the rule.

Of course... Sorry my english, what is NAPs?

Hi there

Is fixing a borderline and negotiate NAPs allowed in this game?

Ygg

No it is not. It is a free for all game. Every has to suspect his neighbours as enemies.

No-aggression-pacts are diplomacy and they alter local powers and allow players to weaken their borders for the benefit of attacking on another.

But this is exactly the higher difficulty in no ally games. NAP is some kind of alliance and those are not allowed.

[Posting] Re: Diplomacy
Posted Mon, 2017-01-09 16:30 GMT

Sorry, I did not know the breadth of the rule.

Of course... Sorry my english, what is NAPs?

Hi there

Is fixing a borderline and negotiate NAPs allowed in this game?

Ygg

No it is not. It is a free for all game. Every has to suspect his neighbours as enemies.

No-aggression-pacts are diplomacy and they alter local powers and allow players to weaken their borders for the benefit of attacking on another.

But this is exactly the higher difficulty in no ally games. NAP is some kind of alliance and those are not allowed.

Sorry for being that harsh. But If you play with NAPs in FFA-games the NAP must be of low safety. Backstabbing must be a manoeuvre everybody can aggree with.

But usually a NAP is long-time and turn bound and the players keep high reliability in it. NAPs open too many possibilties for aggressive expanders. If everyone feels fine in betraying his NAP partners in a good moment of opportunity, we may discuss about them for future games.

[Posting] Re: Diplomacy
Posted Mon, 2017-01-09 18:44 GMT

Is fixing a borderline and negotiate NAPs allowed in this game?

The game description says "No alliances/No cooperation". This rules out trade, formal alliances, getting support on allied bases, etc.

Does it rule out simple, low-key non-aggression pacts and borders? Maybe, maybe not. Borders form naturally, and I cannot prevent anyone from formulating them into a PM. I mean, if you see your neighbour colonizing a planet, and he sees you, will you send your freighter onto his planet?

But you will be forced to break these borders someday. And you'll have to expect your neighbour to break it someday, and protect against that. And, finally, an eager third party might just be looking for a casus belli, and find that in an observed suspected cooperation.


--Stefan

[Posting] Re: Diplomacy
Posted Mon, 2017-01-09 21:23 GMT

I just thought about it, implicit "pacts" (and their risks). Impossible not to happen. However I understand the spirit of the configuration of the game, and I agree with the variables it introduces. Allan, no problem! thanks for the info!

Is fixing a borderline and negotiate NAPs allowed in this game?

The game description says "No alliances/No cooperation". This rules out trade, formal alliances, getting support on allied bases, etc.

Does it rule out simple, low-key non-aggression pacts and borders? Maybe, maybe not. Borders form naturally, and I cannot prevent anyone from formulating them into a PM. I mean, if you see your neighbour colonizing a planet, and he sees you, will you send your freighter onto his planet?

But you will be forced to break these borders someday. And you'll have to expect your neighbour to break it someday, and protect against that. And, finally, an eager third party might just be looking for a casus belli, and find that in an observed suspected cooperation.


--Stefan

[Posting] Re: Diplomacy
Player 9 (The Robots)
Posted Tue, 2017-01-10 21:01 GMT

No it is not. It is a free for all game. Every has to suspect his neighbours as enemies.

No-aggression-pacts are diplomacy and they alter local powers and allow players to weaken their borders for the benefit of attacking on another.

But this is exactly the higher difficulty in no ally games. NAP is some kind of alliance and those are not allowed.

I agree with this definition of AllanofDale. In this game, I am not going to sign NAP with any of the players.

This is a testing version.
It may be incomplete, and have more bugs (or features) than the public live version at planetscentral.com.