[Posting] Re: List of missed turn
From:Quapla
Thread:List of missed turn
Forum:Titan 1
In reply to:Re: List of missed turn
Date:Thu, 2013-10-03 05:52 GMT
Edited:Thu, 2013-10-03 05:54 GMT

Well Alexander, you are right in most points.

But I want to disagree in some points:

Most players I know want to quit a game (no time, fear to loose, no fun, other ineterst etc pp). He misses his turns in a row, then a weak CPlayer comes in and spoils the game. He cuts alliances, plays radomly, it's more annoying than a real threat.

Very rare players miss turns, play, miss again and so on. If so this is a weak player and will be eaten by othets soon. So i think these players are not the problem. You can always have luck with your neighbour ;)

If a player quits this will always be desastrous for the game. Esp. the neighbours can profit a lot. So it will be mostty fair to reduce this advantage. Any player can find a new enemy easily. Even Crystal ;)

So i want to remove the ships, this will distribute the slots to the remaining players, and not only to the neighbours. I think very fair. Well, the planets will be undefended, not a big problem at the beginning. At the end the neighbours will have again some advanteges, this may lead into new wars, maybe.

Steffen

PS. VGAP has never been a fair and well balanced game ;))

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