Object:Any                                 (read-only)

If the reference refers to a game object, returns the appropriate object. For example, if this is the reference to a planet, returns the equivalent of Planet(Id); if this is a hull, returns the equivalent to Hull(Id).

See also: Reference Properties

This is a testing version.
It may be incomplete, and have more bugs (or features) than the public live version at planetscentral.com.