Range
0 bis 100
Default Value
0
Arrayized!
PHost only!
Optional!
Range
0 bis 100
Default Value
0
Arrayized!
PHost only!
Optional!

(4.0f) Ships need to burn fuel for operating. FuelUsagePerFightFor100KT defines the amount to burn after each fight, for a 100 kt ship. This fuel is burned immediately after the combat. If the ship does not have this amount, nothing bad happens during the fight, but the ship will, obviously, have no fuel left afterwards.

Fuel_burned_per_fight =
   Ceil(Hull_mass * FuelUsagePerFightFor100KT / 100)

Analog definiert FuelUsagePerTurnFor100KT den Treibstoffverbrauch pro Zug, direkt nach der Bewegung.

Fuel_burned_per_turn =
   Ceil(Hull_mass * FuelUsagePerTurnFor100KT / 100)
This is a testing version.
It may be incomplete, and have more bugs (or features) than the public live version at planetscentral.com.