Pillage: Ships that do Pillage will plunder planetary households to get cash and supplies. They will then kill people which makes the population unhappy.
Supplies_made = Trunc((Colonist_clans + Native_clans) / 100) Money_made = Trunc((Colonist_clans + Native_clans) / 100) Colonist_clans_survived = Trunc(Colonist_clans * 0.8 - 20) Native_clans_survived = Trunc(Native_clans * 0.8 - 120) Colonist_happy_change = -10 Native_happy_change = -10
RGA: Ships that do Rebel Ground Attack will destroy planetary resources. They will then kill colonists, which makes them unhappy. Sarcastic natives will laugh at unhappy colonists.
Money_remaining = Trunc(Money * 0.7) Supplies_remaining = Trunc(Supplies * 0.6) Defense_remaining = Trunc(Defense_posts * 0.8) Mines_remaining = Trunc(Mines * 0.4) Factories_remaining = Trunc(Factories * 0.7) Colonist_clans_survived = Trunc(Colonist_clans * 0.8) Colonist_happy_change = -60 Native_happy_change = +40