Pillage: Ships that do Pillage will plunder planetary households to get cash and supplies. They will then kill people which makes the population unhappy.

Supplies_made =
   Trunc((Colonist_clans + Native_clans) / 100)

Money_made =
   Trunc((Colonist_clans + Native_clans) / 100)

Colonist_clans_survived =
   Trunc(Colonist_clans * 0.8 - 20)

Native_clans_survived =
   Trunc(Native_clans * 0.8 - 120)

Colonist_happy_change =
   -10

Native_happy_change =
   -10

RGA: Ships that do Rebel Ground Attack will destroy planetary resources. They will then kill colonists, which makes them unhappy. Sarcastic natives will laugh at unhappy colonists.

Money_remaining =
   Trunc(Money * 0.7)

Supplies_remaining =
   Trunc(Supplies * 0.6)

Defense_remaining =
   Trunc(Defense_posts * 0.8)

Mines_remaining =
   Trunc(Mines * 0.4)

Factories_remaining =
   Trunc(Factories * 0.7)

Colonist_clans_survived =
   Trunc(Colonist_clans * 0.8)

Colonist_happy_change =
   -60

Native_happy_change =
   +40
This is a testing version.
It may be incomplete, and have more bugs (or features) than the public live version at planetscentral.com.