These are the Good Guys. They have strong environmental laws which reduce their mining rate to 70%. Their efficient government gives them 200% tax income. The well-educated personell on their ships gives them various bonuses in combat: their ships behave as if they were 50 kt more massive, their carriers behave as if they had 3 more fighter bays, and their weapons are fully functional till the end.

The Federation can upgrade ships using Super Refit.

The Federal fleet general consists of a number of no-frills ships. They can build terraformers and a bioscanner, though.

This is a testing version.
It may be incomplete, and have more bugs (or features) than the public live version at planetscentral.com.