Klingons can plunder a planet. A pillaging ship will kill about 1/5 of the planet's population. Their possessions (money, supplies) will then lay scattered across the planet's surface. The ship will beam aboard supplies and money from the planet, supplies that don't fit on the planet will be converted into money.

When CumulativePillaging is enabled, multiple ships pillaging a planet will multiply the effect. Otherwise, only one ship can pillage a planet each turn.

Preconditions:

  • ship has fuel
  • ship has beams

Per-player Id order is used to choose between ships which ground attack or pillage a planet.

Effects:

Supplies_made =
   Trunc((Colonist_clans + Native_clans) / 100)

Money_made =
   Trunc((Colonist_clans + Native_clans) / 100)

Colonist_clans_survived =
   Trunc(Colonist_clans * 0.8 - 20)

Native_clans_survived =
   Trunc(Native_clans * 0.8 - 120)

Colonist_happy_change =
   -10

Native_happy_change =
   -10

Relevant Configuration Options: CumulativePillaging.

Relevant PControl Stages: SpecialMissions_2.

Relevant Formulas: Special Attacks.

This is a testing version.
It may be incomplete, and have more bugs (or features) than the public live version at planetscentral.com.