Maximum Number of Buildings: The maximum number of structures you can build on a planet depends on the population of the planet.
Maximum_mines =
Colonist_clans ...if Colonist_clans < 200
Round(200 + Sqrt(Colonist_clans - 200))
...if Colonist_clans ≥ 200
Maximum_factories =
Colonist_clans ...if Colonist_clans < 100
Round(100 + Sqrt(Colonist_clans - 100))
...if Colonist_clans ≥ 100
Maximum_defense_posts =
Colonist_clans ...if Colonist_clans < 50
Round(50 + Sqrt(Colonist_clans - 50))
...if Colonist_clans ≥ 50Note that you need not permanently fulfill these conditions. You can build factories and beam off clans to a ship. PHost will consider this possibility when checking turn files. However, buildings over the limit as determined from the planetary population will decay at a rate of StructureDecayPerTurn.



