If the ship reaches a wormhole entry after normal movement, it will attempt to travel through the wormhole. To move through the wormhole, the ship needs about as much fuel as it needs to travel 1/100 of the distance traveled (configurable, WrmTravelDistDivisor). If this fuel is not available, the ship will move unpredictably and get heavily damaged.
Precondition:
- ship is at wormhole after movement
- ship is not training
- the ship needs enough fuel for the travel. If it has too little fuel, bad things will happen to the ship.
Relevant PControl Stage: Movement
Relevant Formulas: Wormhole Travel.