Ships can be grouped into fleets. A fleet shares a common waypoint and speed. Fleets have a leader which defines the course.
The screen displays a list with all fleet members. Some operations pertain to the whole fleet, some to the currently-chosen member.
The following keys are supported in addition to Control Screen keys.
- A: Change fleet's waypoint. See Navigation Chart
- B: Make the selected ship the leader of the fleet
- C: Cargo transfer
- D: Multi-ship cargo transfer
- F: Change friendly code of current ship
- G: Give ship away (PHost feature). Note that the ship cannot be member of the fleet when owned by someone else.
- J: Join another fleet. All ships of this fleet will become members of the other fleet.
- N: Change name of current fleet. The name is optional.
- P: Split fleet. This will make two new fleets, one containing all the marked ships (use .), one containing the unmarked ones.
- S: Show specification sheet.
- T: Tow another fleet member.
- U: Unload ship to planet
- W: Change fleet's warp speed. On the warp speed dialog, type a number to set that warp factor.
- Ins: Add ship to battle simulation
- Ctrl‐Ins: Add all ships to battle simulation
- Del: Remove ship from fleet
- Ctrl‐Del: Remove all ships from the fleet (dissolve it)
- Ctrl‐W: Change fleet's waypoint to match the scanner
- Ctrl‐Z: Clear fleet's waypoint
Reference
- Keys:
- F10 from almost everywhere
- Related command:
- UI.GotoScreen
- Keymap:
- FleetScreen
- Script context:
- Ship() (for current member)