[Posting] Re: Offline PHost game hosting package
From:James T. Plagerism
Thread:Offline PHost game hosting package
Forum:Planets
In reply to:Re: Offline PHost game hosting package
Date:Sun, 2025-11-16 14:37 GMT

You need to copy the shiplist.txt file from the PList archive.

I already did that (item #4 on my list).

It was not clear to me is what amaster is complaining about, but a little digging in amaster.c I think clears up the confusion. A minor grammatical error ("Those" vs "These") changes the whole meaning of the output:

Create universe for PHOST4 game...
Reading file : pconfig.src, section : %PCONFIG
Reading file : amaster.src, section : %AMASTER
Warning: Those parameters were not read from config file.
Warning: Setting them to default values.
MapManipulativeAlgorithm = No

"Those" would refer to the errors mentioned previously, "These" would refer to the errors following which I think is what amaster is actually trying to say: it's complaining about "MapManipulativeAlgorithm" not being present in the config file(s).

This also explains the following warning

I'm not sure how it does? shiplist.txt is present and everything works, PHost is just (correctly) warning that pconfig.src does not have entries for certain values and the default is being used. This looks like correct behavior to me.

AMaster can do that (CreateWormholes=Yes, WormholeNumber=xxx)

Thanks, I missed that.

SpaceLord inside DOSBOX

SpaceLord isn't playing nice. Running as spacelrd game01 /1 it starts ok then immediately crashes:

Processing data for turn number 1
Spacelord will play for The Solar Federation
INFO: Initialising MyPlan1.spl
INFO: Initialising MyShip1.spl
Runtime error 201 at 0909:13A9.

Any ideas?