[Posting] Re: Offline PHost game hosting package
From:James T. Plagerism
Thread:Offline PHost game hosting package
Forum:Planets
In reply to:Re: Offline PHost game hosting package
Date:Fri, 2025-11-14 06:30 GMT

PHost itself should be trivial

Trivial if you know how things are supposed to fit together. I'm pretty sure PHost itself will run fine, it's everything that goes around it. Trying to figure out what directory structure things are supposed to have, for example; I find the documentation for various programs somewhat lacking. Couldn't figure out where to get appropriate files for PList 3.2, don't remember if I even got a universe mastered properly. I'm not clear either if wrapped maps are native to PHost or if some add-on is needed.

DOSbox is fine, I use it to play with VPA already so I'm passingly familiar there, and I'm sure once I had a host-side structure set up appropriately it wouldn't be any trouble to run, but it's getting the foundation set up that has got me lost.