Configuration
From: | streu |
---|---|
Thread: | Configuration |
Forum: | Titan 1 |
Date: | Sun, 2013-04-14 12:40 GMT |
Here's the configuration for "Titan" games.
# # PHost 4 Configuration File -- Simple Version # # This is a simple configuration file for starters. It contains only # the required parameters; all the little "unimportant" ones were left # out. # # This configures a "standard" game with PBP build queue, all PHost # features on (except remote control which is confusing to many # beginners). The choice of battle type is done with the shiplist.txt # file. # # This file does not contain a %PCONTROL section; add one if you wish # to have add-ons in your game. "complete.src" contains a pcontrol # section which you can copy. # % PHOST # # Overall game characteristics # GameName = Titan AllowRegisteredFunctions = Yes ScoringMethod = Compatible NumShips = 500 AllowPlayerMessages = Yes AllowAnonymousMessages = Yes CPEnableGive = Yes CPEnableAllies = Yes CPEnableRaceName = Yes CPEnableRemote = No # WraparoundRectangle is only used when AllowWraparoundMap is Yes. # On a "flat" map, the map is as big as it is. AllowWraparoundMap = No WraparoundRectangle = 1000,1000,3000,3000 # # Player Preferences # # Players can change these using CP commands. You can turn off the # "Language" command if you only have the plangeng.hst language file. # In "Language", the first element is the Host's choice of language. # All other settings are "No" (conservative defaults that work with # all clients). # Language = English AllowMoreThan50Targets = No,No,No,No,No,No,No,No,No,No,No FilterPlayerMessages = No,No,No,No,No,No,No,No,No,No,No AllowMoreThan500Minefields = No,No,No,No,No,No,No,No,No,No,No CPEnableLanguage = Yes # # Minefields # ## General AllowMinefields = Yes AllowWebMines = Yes MineDecayRate = 5 MaximumMinefieldRadius = 150 CPNumMinefields = 500 ## Movement through Mines MineHitOdds = 1 WebMineHitOdds = 5 MineHitOddsWhenCloakedX10 = 5 HullTechNotSlowedByMines = 7 ## Mine Sweeping MineScanRange = 250 AllowMinesDestroyMines = Yes # Note that because Mine Sweeping happens after decay in PHost, the sweep # ranges must be larger than in THost to yield roughly the same results. MineSweepRate = 4 MineSweepRange = 5 WebMineSweepRate = 3 WebMineSweepRange = 3 FighterSweepRate = 0,0,0,0,0,0,0,0,0,0,20 FighterSweepRange = 0,0,0,0,0,0,0,0,0,0,100 AllowColoniesSweepWebs = No ### Ion Storms IonStormActivity = 5 IonStormsHideMines = Yes # # Planets (Production) # RaceMiningRate = 70,200,100,100,100,100,100,100,100,100,100 ProductionRate = 100,100,100,100,100,100,100,100,100,100,100 StructureDecayPerTurn = 1 StructureDecayOnUnowned = 1 ColonistTaxRate = 200,100,100,100,100,100,100,100,100,100,100 MaxPlanetaryIncome = 6000 ClimateLimitsPopulation = Yes AllowEatingSupplies = Yes ClimateDeathRate = 3 BorgAssimilationRate = 100 # # Planets (Combat) # GroundKillFactor = 1,30,1,15,1,1,1,1,1,1,1 GroundDefenseFactor = 1,10,1,5,1,1,1,1,1,1,1 FreeFighters = 0,0,0,0,0,0,0,10,0,0,0 AllowPlanetAttacks = Yes # # Ships (Building) # AllowPriorityBuild = Yes BuildQueue = PBP BuildChangeRelativePenalty = 100 BuildPointReport = Allies RecycleRate = 75 AllowShipCloning = Yes ShipCloneCostRate = 200,200,200,200,32767,200,32767,200,200,200,200 ## PBP Building PBPCostPer100KT = 250 PBPMinimumCost = 500 PBPCloneCostRate = 200 ## Ship Build Queue # (The SBQ parameters are ignored when you use a PBP queue. We just # show the defaults for a PAL queue.) SBQBuildPALBoost = 1 SBQNewBuildPALBoost = 1 SBQPointsForAging = 1200 SBQBuildChangePenalty = 0 SBQBoostExpX100 = 0 ## Acquiring PALs # The idea behind a PAL queue is that you have to destroy 2N kt mass # to be granted a N kt priority build. PALDecayPerTurn = 0 PALPlayerRate = 100 PALCombatAggressor = 0 PALAggressorPointsPer10KT = 2 PALOpponentPointsPer10KT = 2 PALAggressorKillPointsPer10KT = 8 PALOpponentKillPointsPer10KT = 8 PALCombatPlanetScaling = 80 PALCombatBaseScaling = 120 PALShipCapturePer10Crew = 0 PALRecyclingPer10KT = 10 PALBoardingPartyPer10Crew = 0 PALGroundAttackPer100Clans = 0 PALGloryDevice = 0 PALGloryDevicePer10KT = 10 PALGloryDamagePer10KT = 2 PALGloryKillPer10KT = 8 PALImperialAssault = 0 PALRGA = 0 PALPillage = 0 PALIncludesESB = No PALShipMinekillPer10KT = 4 ## Ships (Movement) AllowNoFuelMovement = No ## Ships (Missions) AllowBuildFighters = No,No,No,No,No,No,No,No,Yes,Yes,Yes AllowDeluxeSuperSpy = Yes AllowRebelGroundAttack = Yes AllowSuperRefit = Yes AllowHiss = Yes AllowExtendedMissions = No AllowBeamUpClans = No AllowBeamUpMultiple = No ## Cloak CloakFailureRate = 0 CloakFuelBurn = 5 DamageLevelForCloakFail = 1 AllowCloakedShipsAttack = Yes AlternativeAntiCloak = No AntiCloakImmunity = Yes,Yes,Yes,No,No,No,No,No,No,No,No ## Rob RobCloakedShips = No RobFailureOdds = 1 ## Tow AllowOneEngineTowing = No AllowBoardingParties = Yes TowedShipsBreakFree = No AllowTowCloakedShips = No AllowAlternativeTowing = Yes ## Scanners ScanRange = 300 SensorRange = 250 DarkSenseRange = 200 ExtendedSensorSweep = Yes # Ships (Combat) AllowFedCombatBonus = Yes # # Wormholes # AllowWormholes = Yes WrmVoluntaryTravel = Yes WrmTravelCloaked = No WormholeUFOsStartAt = 51 % hullfunc Init = Default % phost AllowAlternativeCombat = No AllowEngineShieldBonus = No AllowESBonusAgainstPlanets = No BayLaunchInterval = 3 BayRechargeBonus = 2 BayRechargeRate = 52 BeamFiringRange = 20000 BeamHitBonus = 0 BeamHitFighterCharge = 500 BeamHitFighterRange = 100000 BeamHitOdds = 100 BeamHitShipCharge = 600 BeamRechargeBonus = 0 BeamRechargeRate = 8 CloakedMineTravelSafeWarp = 2 CloakMineOddsWarpBonusX100 = 5 CrewKillScaling = 80 DamageLevelForChunnelFail = 100 EModBayRechargeBonus = 0,0,0,0 EModBayRechargeRate = 1,2,3,4 EModBeamHitBonus = 0,0,0,0 EModBeamHitFighterCharge = 0,0,0,0 EModBeamHitOdds = 0,0,0,0 EModBeamRechargeBonus = 0,0,0,0 EModBeamRechargeRate = 0,0,0,0 EModCrewKillScaling = -5,-10,-15,-20 EModEngineShieldBonusRate = 0,0,0,0 EModExtraFighterBays = 0,0,0,0 EModFighterBeamExplosive = 0,0,0,0 EModFighterBeamKill = 0,0,0,0 EModFighterMovementSpeed = 0,0,0,0 EModHullDamageScaling = 0,0,0,0 EModMaxFightersLaunched = 0,0,0,0 EModPlanetaryTorpsPerTube = 0,0,0,0 EModShieldDamageScaling = 0,0,0,0 EModShieldKillScaling = 0,0,0,0 EModStrikesPerFighter = 1,2,3,4 EModTorpHitBonus = 0,0,0,0 EModTorpHitOdds = 9,18,27,35 EModTubeRechargeBonus = 0,0,0,0 EModTubeRechargeRate = 1,2,3,8 EngineShieldBonusRate = 0 EPTrainingScale = 70 ExtraFighterBays = 3,0,0,0,0,0,0,0,0,0,0 FighterBeamExplosive = 2 FighterBeamKill = 2 FighterFiringRange = 3000 FighterKillOdds = 20 FighterMovementSpeed = 235 FireOnAttackFighters = No HullDamageScaling = 80 MaxFightersLaunched = 19 MaxShipsHissing = 10 MeteorShowerOdds = 2 MineTravelSafeWarp = 2 PlanetaryTorpsPerTube = 3 PlanetsHaveTubes = No RamScoopFuelPerLY = 2 RGANeedsBeams = No RoundGravityWells = Yes ShieldDamageScaling = 80 ShieldKillScaling = 0 ShipMovementSpeed = 75 StandoffDistance = 3000 StrikesPerFighter = 7 TorpFiringRange = 30000 TorpHitBonus = 0 TorpHitOdds = 65 TowStrengthDistanceScale = 19 TowStrengthEngineScale = 1 TubeRechargeBonus = 0 TubeRechargeRate = 45 WrmScanRange = 150