|In reply to:||Re: Turn 60|
|Date:||Thu, 2020-07-23 20:49 GMT|
I might have made some suggestions, but I don’t understand how to test combat situations in bsim using non-standard settings. Can I load my own pconfig.src into the simulator?
I do not know what needs to be changed in the settings so that you can capture Falcon in the phost using Disruptors. In the host, you can capture Falcon with any number of beams. In phost only if you have 2 beams, and then Falcon will receive 99% of damage, in all other cases it will be destroyed. A base with 60 fighters, 200 defense posts and 100 planet dp has a 31% chance of destroying a heavy carrier, and in the phost, this chance is 0. It is possible to use torpedo tubes somehow to accumulate this difference, or perhaps you need to change some other settings related to combat characteristics of fighters. I dont know.
If you want, I can try to figure it out, but I need to understand how to work with bsim.