From: | Siba |
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Thread: | Maintenance-free functions |
Forum: | Bugs |
Date: | Fri, 2020-02-28 16:00 GMT |
The ticket idea is neat. In the beginning of this site we tossed around the idea of "karma" to linearize it somehow, so you'd get, like, one ticket per 50 turns played.
About pauses in games, I offer to add "tokens" for each player in game, that can be used to skip the next hostrun. We can give such token for each player at the game start, and add one for each 20 turns played, so, if player don't miss his turns, at turn 60 he will get 4 tokens, for pause game for 2 weeks (vacation, holidays, etc.) by himself.
About end condition of North Star games - think, it need formal rule to end the game unconditially. For example, if one player has more than 50% of total players PTScore, or more than 250 planets, AFTER turn 60-80 (to prevent unexpected end at turn 15 or so).
Also we can use tokens to prevent the game ending, for example, if I played 80 turns without missing, and collect 4-5 tokens, I can "invest" them in longer game (move end condition from turn 80 to 85, if I need few turns more to complete my tasks, or prevent the game ending for a few turns if my opponent gets 50% of stuff in North Star).
All operations with tokens player needs to do manually at site.