[Posting] Re: More suggestions for PCC2
Thread:More suggestions for PCC2
In reply to:Re: More suggestions for PCC2
Date:Wed, 2019-01-09 21:27 GMT


The original reason why I limit zoom is to avoid integer overflows. PCC 1.x would do stupid things (and PCC2 could get really slow) if you have a large object (think: a map line from 1000,1000 to 3000,3000) at more then 10x zoom, but that shouldn't be a problem anymore today.


Tough challenge. I'ld rather advise against taking that on. If I zoom in to max my PCC2 is getting noticeably slower. It's annoying. Though that's nothing compared to what happened at planets.nu if I remember correctly.

SCNR :tongue: