From: | streu |
---|---|
Thread: | PCC2 to VCR |
Forum: | Bugs |
In reply to: | PCC2 to VCR |
Date: | Wed, 2018-05-02 17:40 GMT |
Edited: | Wed, 2018-05-02 19:08 GMT |
When adding a ship or a base via ship/basescreen to the implemented VCR the experience lvl is not set accordingly but will remain at recruit lvl for both bases and ships.
This is fixed in 2.0.4.
Further more setting the experience lvl to something else than recruit for the starbase will result in a fight which seems to work right concerning the starbase (it's using torps at the proper lvl) but it will be shown as recruit sb vs recruit ship in the display window right before watching a specific simulation.
That indeed looks wrong, and will probably play back half-wrong. (The simulator will not use the experienced beam hit odds, for example.)
[Edit]Confirmed, ship/planet simulations will not use experience for playback. Ship/ship simulations will work. As far as I see, the online simulator also does this correctly.[/Edit]
--Stefan