|Thread:||Ideas for new games|
|In reply to:||Ideas for new games|
|Date:||Fri, 2017-12-01 09:47 GMT|
Looks like this thread lost interest. So lets see if it gets revived.
I would like a faster game with less fuss about things...
Say a smaller map, maybe less players. The end condition would be x players left. If you miss a turn too bad. No emergency delays of the host. No drop of the player. This way you have to conquer him even if he is not playing. And maybe 4 turns a week.
One of the things i don't like much is the fact that i have to wait too long to get the turn and if my neighbors are conquered and i want to go after the first 3 players they are too far away... and start to loose interest.
About not having players, just set up the game and see if it fills quickly