From: | Vchc |
---|---|
Thread: | How to see PHOST battles in VPA |
Forum: | Talk |
In reply to: | Re: How to see PHOST battles in VPA |
Date: | Wed, 2017-10-25 06:01 GMT |
But for me the latest pvcr version sometimes shows wrong results
This would be a very serious bug, normally PVCR should define what is correct (it is built from the same source as PHost). If you have a situation where this fails, I'd be interested.
I'm not sure that this is a problem caused by pvcr.
A few years ago, when I used the same version pvcr (PVCR 4.0k(2)) which was launched under Windows XP (x86) everything was fine.
But now, when I use DosBox, pvcr sometimes shows wrong results (e.g. value of a shield or value of damage can take negative values or values may be equal to several thousand or [NaN]).
This is also observed in old games if I run them under DosBox.
I've spent some time doing investigation on this matter and found out that it is a bug in VPA. I use the latest version of VPA (3.71c) from https://sourceforge.net/projects/vpa/
PVCR in standalone mode (without VPA) works just fine.