[Posting] Re: Change config of North Star games
From:ComCitCat
Thread:Change config of North Star games
Forum:Talk
In reply to:Re: Change config of North Star games
Date:Tue, 2017-10-17 22:38 GMT

Guys, I really don't understand why do you oppose to few small corrections in pconfig.

I don't. You have mentioned giving cloaking scouts to all races. That's not pconfig. That's shiplist. And that I oppose.

Anyway I've had another deep look into pconfig and I don't see much what you might change. Do you really think terraformrate makes a difference concerning game balance???

I don't. I've argued that the only race I regard as weaker are the birds. And looking into that there is only on parameter we might change in the pconfig (besides raiding some explicite race advantages). That's

EPTrainingScale = 55,48,55,55,80,52,55,48,71,67,67

But that does only affect ships idling around in some owned planetary orbit. Not very bird style.

The only other line, I'ld change is this one:

 FreeFighters                    = 0,0,1,1,1,1,1,15,0,0,0

into

 FreeFighters                    = 0,0,1,1,1,0,1,15,0,0,0

But that doesn't help the birds at all.

So if you regard balance as a problem tell us why exactly and what you'ld want to do about it. Okay you did that. Well I'll reply to your proposals here:

Here is my offer. Default PList settings. Don't know why they were reverted to default phost.

Sorry no comment on that. I don't know what you mean. I am probably not playing long enough.

TerraformRate = 2
MaxShipsHissing = 3

Terraformrate see above. That's got nothing to do with balance. MaxShipsHissing is nonsense vor weakening a lizzy. The limiting factor here is max cash - which is 6k here and to do the job you may decrease that to 5k again. A lizzy who is usually hissing with more than 2 ships at a planet is a weak lizzy. It would improve his gameplay to forbid such nonesense. :wink:

Return back to normal robots and birds shields. Why should the robots has the weakest battleship? Only The Birds race has no economic bonus among torpedo races so we don't need to weaken it.

ShieldDamageScaling = 40 for them.

Again I don't understand what you define as normal robots/birds shields. However the ShieldDamageScaling is at 40. For everybody though.

Meanwhile you can use my approach. Choose a difficulty your want to play with and then according to it select the race:

(Increasing difficulty) 2, 5, 4, 6, 11, 1, 7, 10, 3, 8, 9

Of course I mean here that you know how to play the race.

You see the privateer as the second easiest faction in a P-List game? Sorry but looking at the stats it is not easy to play a strong priv. We had some here at P-List. But it was a good overall player all the time. Never even once a just about average player playing a good private but each and every time a strong player also giving a strong priv. Same for klingons. I've got some respect for this faction since I encountered strong klingons under extremely heavy pressure. They look like shiny diamonds - as long as they get the pressure to cease from just being a lump of coal. :lol:

But as for the privs - they need a strong player to do so - you've got to withstand the pressure. That's nothing like easy.

Can't say that's just my two cents. But I will stop here. :smile: