|Thread:||Change config of North Star games|
|Date:||Mon, 2017-10-16 19:28 GMT|
I propose to make changes to the configuration of the "North Star" games. I concluded from the first game that Plist 3.2 is strongly unbalanced for a single game. Some races have a serious advantage over others in their development (fed, lizard, cyborg, klingon). In addition, they have a powerful fleet, the strength of which only increases in the late stage of the game. There is still a need to give all non-cloak races the opportunity to have a scout ship with a stealth device. (for this role is well suited Taurus). I still have many ideas, but first I would like to hear your opinion. Is it necessary?