Re: variable ship limit game
From: | streu |
---|---|
Thread: | variable ship limit game |
Forum: | Bugs |
In reply to: | Re: variable ship limit game |
Date: | Tue, 2013-02-26 17:34 GMT |
The dynamic approach sounds interesting, but instead of 400 ships maybe start at 500 ships and throw in FLAK, you'll have at least one player, even if I'm at my game limit.
Add POneAlly to that list. If it isn't there, it will not stop me from joining, but I will like to have it. :)
I will put POneAlly and FLAK on top of the "next programs to integrate" list. The game would be a PList 2.4 game, because FLAK doesn't do PList 3.2 yet.
--Stefan