From: | Siba |
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Thread: | A no-alliance game |
Forum: | Planets |
In reply to: | Re: A no-alliance game |
Date: | Wed, 2016-11-09 12:53 GMT |
Even two bad guys cooperates before the game starting, it is not FIVE or SIX bad guys, that cooperates through the game.
As for me, I have no problem with alliance of even ten players, if the game will be played and finished for one week But I have lack of years to spend such kind of games
But, currently, the server is very talkative and it makes no sense to disable in-game messages when you can as well click at a username on the game page to send a PM. Disabling that needs a major coding effort.
Don't waste your time. It's not a poker tournament with a prize pool of several million.
These settings make alliances harder, but do not completely disable cooperation. No game setting can disable cooperation (even with disabled messages, I cannot prevent two players to team up by mail "let's join this game, look what races we get, and then cooperate").
You're absolutely right. Exactly this I had in mind when I said that game with anonymous players is not a panacea.