[Posting] More suggestions for PCC2
Thread:More suggestions for PCC2
Date:Tue, 2016-06-14 21:38 GMT

Here are some other things which I noticed while playing with PCC. Of course, I know that you have probably enough more important things on your todo list, but I just want to let you know, what would make PCC even better, imho.

Writing scripts or plugins is still a bit above my level, but I started using my own expressions for labeling and searching. To not type these over and over again I manipulated the lru.ini file to show my own expressions as last used expressions. Because lru.ini is rewritten after every PCC2 run, I replace the file by my own version before each run. It'd be nice to make it somehow easier to use own expressions. A section 'own labels' and 'own search expressions' in lru.ini would be sufficient or another file own_expressions.ini.

If a team member looses a planet, the planet will still be shown as a yellow planet later, which might be a bit confusing. Also, sometimes old information is associated with a new owner of a planet. For example, planet level ally looses a planet, later I get to know the new owner by Dark Sense. Now, the number of clans is associated with the new owner. There is no information displayed that the 'number of clans' information is much older than the 'planet owner' information. A possibility to delete (some of the) planet information would solve these cases.

Old minefields could be automatically deleted, if they should have been scanned again in the last turn.

Often I found myself asking. What, where is my minefield? Wasn't it gigantic? To check if it really was gigantic, I have to load the last rst and util.dat in a new directory. Watching past turns easily would be a killer feature.