Range
0 to 1000
Default Value
60
Incompatible!
Arrayized!
PHost only!
Optional!

This parameter defines the maximum number of fighters that can be bought and placed in starbase storage. This directly affects the fighting strength of the base.

Traditionally, this value is hard-wired to 60 fighters. It can now be freely configured, and can be different for each player. When a base changes ownership and has too many fighters in storage, the excess is destroyed without compensation.

This option can make your game incompatible to standard VGA Planets tools. As a safety measure, PHost only accepts assignments to this option if you also enable AllowIncompatibleConfiguration. Players must use updated client programs to be able to play in a game which has this option modified.