The starbase will attempt to lower the shields of enemy ships in orbit, in order to take them over. A ship will surrender if it fulfills one of these conditions:

  • It has a matching friendly code. This does not apply to ships which are doing Super Spy (or one of the replacement missions), those are immune to this. As soon as they change their missions, they'll be vulnerable again.
  • It has no fuel.

Surrendering counts as ship giving: A ship which is ungiveable can not be taken over by surrendering. If you try it anyway, the ship will explode; if you're offering planet level, the ship will stay there in orbit.

This mission is useful to take enemy ships: When you find a fuel-less ship, tow it to your starbase and have it surrender (unless you can board it, of course). It is also frequently used for ship trading.

Relevant PControl Stage: BaseMissions_1