• Use the tax/growth formulas to your advantage. Read about safe taxing and growth taxing in the glossary. A program which shows you the numeric happiness values will turn out to be very helpful.
  • Only few planets are good enough that you want to max out your mines.
  • Remember the visibility rules. When you have more then DefenseForUndetectable defense, you cannot be seen by sensor sweep.
  • Generally, everyone wants Bovinoid and Insectoid planets. Nobody wants Amorphs, but they can sometimes be useful, too.
  • Keep in mind that your planets define the friendly codes of your mine fields.
  • Not every planet needs a starbase. Use the saved minerals to build more ships.
  • Planets hit by a meteor are generally worthy targets to conquer.