Stage name: MineLaying

Ships lay mines. The actual order depends on the PHost version.

  • 3.2x and below: Id order starting with ship #1 (same as HOST)
  • 3.3 up to 3.4d, 4.0: Id order starting with a random ship
  • 3.4e and later, 4.0a and later: per-player-Id order, among all ships that want to lay mines

With AlternativeMinesDestroyMines enabled, mines from overlapping fields will explode here when a new overlap is created. This always happens in PHost 4.0a/3.4e and before.