Syntax: message <player...>

Syntax: message universal

Since: PHost 1.0 ("universal" since 2.6b)

This command allows a player to send a message to a list of other players. The effect is the same as if the usual client program messaging facility were used except that the specific players to receive the message can be specified (unlike some client programs which only let you send a message to one recipient or to all players).

The parameters of the message command are player numbers. The value 12 can be used to send a message to the host. ► Note: Note that receiver numbers must be completely numeric. In particular, Rebels and Colonies are addressed as 10 and 11, not A and B.

As a shortcut to specifying all 11 races (message 1 2 3 4 5 6 7 8 9 10 11), you can also use the shortcut message universal (or simply m u).

The remainder of the message containing the message command will be sent as the message text; no further commands are processed there.

Messages sent with this command are otherwise perfectly identical to messages sent normally. In particular, *w* will send the message anonymously (see also rumor, though).

Relevant Configuration Options: AllowPlayerMessages, AllowAnonymousMessages.