Range
0 to 10000
Default Value
10000
Arrayized!
PHost only!
Optional!

This parameter can be used to limit the number of minefields each player is allowed to have. It is intended to prevent that players lay many ``junk'' minefields to fill up minefield slots and prevent their enemies from laying.

When a player reached his personal limit configured here, he'll not be able to lay mines any longer, even if there are still free mine slots. With the default value 10000, all players can lay as many minefields as they wish, because 10000 is the maximum global limit (see NumMinefields).

The current number of minefields and the limit will be reported to the players each turn by a message and a UTILx.DAT record.

Note that, even if a player has more minefields than allowed here, PHost will not delete the excess minefields. You might consider the mfq add-on program to do this.

If you lower this limit, consider enabling MineIdNeedsPermission, too.