Values
Yes No
Default Value
No
Arrayized!
PHost only!

This option contains 11 values, one for each player. If it is enabled, PHost will report minefields with Id numbers larger than 500 to that player, in exactly the same way it uses for smaller Ids. Because this might confuse clients that don't expect so many minefields (the original HOST program as well as many previous versions of PHost have a 500-minefield limit), this option can be used to suppress these minefields.

Even when this option is off, high-Id minefields will still be reported using a separate util.dat record (type 46).

Players can change their value using the bigminefields command.

When you set up a game, you should set this option to No.