("Minefield Identity") These codes only work with the Lay Mines and Lay Web Mines missions. You may lay a mine field belonging to another player. The third letter of the friendly code is the race in whose identity to lay the mines (mi1=Federation, mi2=Lizards etc. to mia=Rebels, mib=Colonies (lower case!)).
► Note: Unless you have a mine-level alliance, the laying ship is an enemy of the minefield afterwards.
When the MineIdNeedsPermission option is enabled, this friendly code only works when the target race has offered you a mine-level alliance.
You can also use the Lay Minefield or Lay Web Minefield mission instead of this friendly code.
Note that some front-ends have problems displaying non-crystal web mines and show them as normal mines. Look at the mine sweep messages in this case. Programs that read util.dat should show them correctly.
Relevant Configuration Option: MineIdNeedsPermission