If the ship reaches a wormhole entry after normal movement, it will attempt to travel through the wormhole. To move through the wormhole, the ship needs about as much fuel as it needs to travel 1/100 of the distance traveled (configurable, WrmTravelDistDivisor). If this fuel is not available, the ship will move unpredictably and get heavily damaged.

Precondition:

  • ship is at wormhole after movement
  • ship is not training
  • the ship needs enough fuel for the travel. If it has too little fuel, bad things will happen to the ship.

Relevant PControl Stage: Movement

Relevant Formulas: Wormhole Travel.