PlanetsCentral

Version 20250323-T
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  • PCC2
  • PCC 2.0.6
  • Alphabetical Index
  • Alphabetical Index
  • ATan (Elementary Function)
  • Abort (Elementary Command)
  • Abs (Elementary Function)
  • AddCommand (Global Command)
  • AddConfig (Global Command)
  • AddFCode (Global Command)
  • AddItem (Listbox Command)
  • AddNotify (Global Command)
  • AfterExit (Hook)
  • Algorithm (Combat Property)
  • Asc (Elementary Function)
  • Atom (Elementary Function)
  • AtomStr (Elementary Function)
  • AuthPlayer (Global Command)
  • AutoBuild (Planet Command)
  • AutoTaskScreen (Keymap)
  • AutoTaxColonists (Planet Command)
  • AutoTaxNatives (Planet Command)
  • Aux (Combat Participant Property, Ship Property)
  • Aux$ (Combat Participant Property, Ship Property)
  • Aux.Ammo (Combat Participant Property, Ship Property)
  • Aux.Count (Combat Participant Property, Ship Property)
  • Aux.Short (Combat Participant Property, Ship Property)
  • Base - Disambiguation
  • Base (Keymap)
  • Base (Planet Property)
  • Base.Building (Planet Property)
  • Base.YesNo (Planet Property)
  • BaseLock (Keymap)
  • BaseScreen (Keymap)
  • BaseTaskScreen (Keymap)
  • Bases (Player Property)
  • Beam - Disambiguation
  • Beam (Combat Participant Property, Ship Property)
  • Beam (Context, Function)
  • Beam$ (Combat Participant Property, Ship Property)
  • Beam.Count (Combat Participant Property, Ship Property)
  • Beam.Max (Hull Property, Ship Property)
  • Beam.Short (Combat Participant Property, Ship Property)
  • BeforeLoad (Hook)
  • Bind (Elementary Command)
  • BitAnd (Elementary Function)
  • BitNot (Elementary Function)
  • BitOr (Elementary Function)
  • BitXor (Elementary Function)
  • Break (Elementary Command)
  • Build (Planet Property)
  • Build.Beam$ (Planet Property)
  • Build.Beam.Count (Planet Property)
  • Build.Engine$ (Planet Property)
  • Build.Hull$ (Planet Property)
  • Build.QPos (Planet Property)
  • Build.Remainder (Global Variable)
  • Build.Short (Planet Property)
  • Build.Torp$ (Planet Property)
  • Build.Torp.Count (Planet Property)
  • Build.YesNo (Planet Property)
  • BuildBase (Planet Command)
  • BuildBaseDefense (Planet Command)
  • BuildBaseDefenseWait (Planet Command)
  • BuildBeams (Planet Command)
  • BuildDefense (Planet Command)
  • BuildDefenseWait (Planet Command)
  • BuildEngines (Planet Command)
  • BuildFactories (Planet Command)
  • BuildFactoriesWait (Planet Command)
  • BuildFighters (Planet Command)
  • BuildHulls (Planet Command)
  • BuildLaunchers (Planet Command)
  • BuildMines (Planet Command)
  • BuildMinesWait (Planet Command)
  • BuildShip (Planet Command)
  • BuildTorps (Planet Command)
  • CAdd (Function)
  • CC$AutoExec (Internal)
  • CC$AutoReCheck (Internal)
  • CC$Get (Internal)
  • CC$Input (Internal)
  • CC$LibraryVersion (Internal)
  • CC$Notify (Internal)
  • CC$NotifyConfirmed (Internal)
  • CC$Open (Internal)
  • CC$Print (Internal)
  • CC$Reset (Internal)
  • CC$SelectionExec (Internal)
  • CC$SetInt (Internal)
  • CC$SetStr (Internal)
  • CC$UseKeymap (Internal)
  • CCompare (Function)
  • CDiv (Function)
  • CExtract (Function)
  • CMul (Function)
  • CRemove (Function)
  • CSub (Function)
  • Call (Elementary Command)
  • Capabilities (Combat Property)
  • Cargo.Colonists (Ship Property)
  • Cargo.D (Ship Property)
  • Cargo.Free (Ship Property)
  • Cargo.M (Ship Property)
  • Cargo.Max (Hull Property, Ship Property)
  • Cargo.MaxFuel (Hull Property, Ship Property)
  • Cargo.Money (Ship Property)
  • Cargo.N (Ship Property)
  • Cargo.Remainder (Global Variable)
  • Cargo.Str (Ship Property)
  • Cargo.Supplies (Ship Property)
  • Cargo.T (Ship Property)
  • CargoTransfer (Planet Command, Ship Command)
  • CargoTransferWait (Planet Command, Ship Command)
  • CargoUnload (Ship Command)
  • CargoUnloadAllShips (Planet Command, Ship Command)
  • CargoUpload (Ship Command)
  • CargoUploadWait (Ship Command)
  • Case, EndSelect (Elementary Command)
  • Cfg (Function)
  • ChangeFleetLeader (Global Command)
  • Chart.SetView (Global Command)
  • Chart.X, Chart.Y (Global Property)
  • Chr, Chr$ (Elementary Function)
  • Class (Storm Property)
  • Close (Global Command)
  • Colonists (Planet Property)
  • Colonists.Change (Planet Property)
  • Colonists.Change$ (Planet Property)
  • Colonists.Happy (Planet Property)
  • Colonists.Happy$ (Planet Property)
  • Colonists.Supported (Planet Property)
  • Colonists.Tax (Planet Property)
  • Colonists.Tax.Income (Planet Property)
  • Color - Disambiguation
  • Color (Drawing Property)
  • Color (Ufo Property)
  • Color.EGA (Ufo Property)
  • Comment - Disambiguation
  • Comment (Planet Property, Ship Property)
  • Comment (Drawing Property)
  • Config.BeamChargeRate (Combat Participant Property)
  • Config.BeamKillRate (Combat Participant Property)
  • Config.CrewDefenseRate (Combat Participant Property)
  • Config.TorpChargeRate (Combat Participant Property)
  • Config.TorpMissRate (Combat Participant Property)
  • Continue (Elementary Command)
  • ControlScreen (Keymap)
  • Cos (Elementary Function)
  • Cost.D (Beam Property, Engine Property, Hull Property, Torpedo Property)
  • Cost.M (Beam Property, Engine Property, Hull Property, Torpedo Property)
  • Cost.MC (Beam Property, Engine Property, Hull Property, Torpedo Property)
  • Cost.Str (Beam Property, Engine Property, Hull Property, Torpedo Property)
  • Cost.T (Beam Property, Engine Property, Hull Property, Torpedo Property)
  • Count (Elementary Function)
  • CountPlanets (Elementary Function)
  • CountShips (Elementary Function)
  • CreateKeymap (Elementary Command)
  • CreatePlanetProperty, CreateShipProperty (Elementary Command)
  • Crew - Disambiguation
  • Crew (Ship Property)
  • Crew (Combat Participant Property)
  • Crew$ (Combat Participant Property)
  • Crew.Normal (Hull Property, Ship Property)
  • Damage - Disambiguation
  • Damage (Planet Property)
  • Damage (Combat Participant Property, Ship Property)
  • Damage (Beam Property, Torpedo Property)
  • Defense (Planet Property)
  • Defense.Base (Planet Property)
  • Defense.Base.Max (Planet Property)
  • Defense.Base.Want (Planet Property)
  • Defense.Max (Planet Property)
  • Defense.Want (Planet Property)
  • Delete - Disambiguation
  • Delete (Drawing Command)
  • Delete (Minefield Command)
  • Density.D (Planet Property)
  • Density.M (Planet Property)
  • Density.N (Planet Property)
  • Density.T (Planet Property)
  • Description (Plugin Property)
  • Dim - Disambiguation
  • Dim (Elementary Function)
  • Dim (Elementary Command)
  • Directory (Plugin Property)
  • DirectoryEntry (Function)
  • Distance (Function)
  • Do (Elementary Command)
  • Else (Elementary Command)
  • End (Elementary Command)
  • End.X (Drawing Property)
  • End.Y (Drawing Property)
  • EndFunction (Elementary Command)
  • EndIf (Elementary Command)
  • EndStruct (Elementary Command)
  • EndSub (Elementary Command)
  • EndTry (Elementary Command)
  • EndWith (Elementary Command)
  • Enemy (Ship Property)
  • Enemy$ (Ship Property)
  • Enemy.Adj (Ship Property)
  • Engine - Disambiguation
  • Engine (Ship Property)
  • Engine (Context, Function)
  • Engine$ (Ship Property)
  • Engine.Count (Hull Property, Ship Property)
  • EnqueueShip (Planet Command)
  • EnterDirectory (Hook)
  • Eval - Disambiguation
  • Eval (Elementary Function)
  • Eval (Elementary Command)
  • Exit (Hook)
  • Exp (Elementary Function)
  • Expire (Drawing Property)
  • FCode - Disambiguation
  • FCode (Planet Property)
  • FCode (Ship Property)
  • FPos (Function)
  • FSize (Function)
  • Factories (Planet Property)
  • Factories.Max (Planet Property)
  • Factories.Want (Planet Property)
  • Fighter.Bays - Disambiguation
  • Fighter.Bays (Hull Property)
  • Fighter.Bays (Combat Participant Property, Ship Property)
  • Fighter.Count (Combat Participant Property, Ship Property)
  • Fighters (Planet Property)
  • Fighters.Max (Planet Property)
  • Find (Elementary Function)
  • FindPlanet (Elementary Function)
  • FindShip (Elementary Function)
  • FindShipCloningAt (Function)
  • First (Elementary Function)
  • FixShip - Disambiguation
  • FixShip (Planet Command)
  • FixShip (Ship Command)
  • FixShipWait - Disambiguation
  • FixShipWait (Ship Command)
  • FixShipWait (Planet Command)
  • Fleet - Disambiguation
  • Fleet (Keymap)
  • Fleet (Ship Property)
  • Fleet$ (Ship Property)
  • Fleet.Name (Ship Property)
  • Fleet.Status (Ship Property)
  • FleetScreen (Keymap)
  • For (Elementary Command)
  • ForEach (Elementary Command)
  • Format (Function)
  • FreeFile (Function)
  • FuelFactor (Engine Property)
  • FullText (Incoming Message Property)
  • Function (Elementary Command)
  • Get (Global Command)
  • GetByte (Function)
  • GetDirectoryName (Function)
  • GetFileName (Function)
  • GetLockInfo (Function)
  • GetLong (Function)
  • GetStr (Function)
  • GetWord (Function)
  • Global (Keymap)
  • Ground.D (Planet Property)
  • Ground.M (Planet Property)
  • Ground.N (Planet Property)
  • Ground.T (Planet Property)
  • Group (Incoming Message Property)
  • HasFunction (Ship Property)
  • Heading - Disambiguation
  • Heading (Storm Property)
  • Heading (Ship Property)
  • Heading (Ufo Property)
  • Heading$ - Disambiguation
  • Heading$ (Storm Property)
  • Heading$ (Ship Property)
  • Heading$ (Ufo Property)
  • HistoryScreen (Keymap)
  • Hull - Disambiguation
  • Hull (Context, Function)
  • Hull (Ship Property)
  • Hull (Combat Participant Property)
  • Hull$ - Disambiguation
  • Hull$ (Ship Property)
  • Hull$ (Combat Participant Property)
  • Hull.Short (Ship Property)
  • Hull.Special (Ship Property)
  • Id - Disambiguation
  • Id (Storm Property)
  • Id (Minefield Property)
  • Id (Incoming Message Property)
  • Id (Planet Property)
  • Id (Plugin Property)
  • Id (Ship Property)
  • Id (Beam Property, Engine Property, Hull Property, Torpedo Property)
  • Id (Ufo Property)
  • Id (Combat Participant Property)
  • Id2 (Ufo Property)
  • If - Disambiguation
  • If (Elementary Function)
  • If (Elementary Command)
  • Image - Disambiguation
  • Image (Hull Property)
  • Image (Combat Participant Property)
  • Image$ (Hull Property)
  • InMsg (Context, Function)
  • InStr (Elementary Function)
  • Index (Combat Participant Property)
  • Industry (Planet Property)
  • Industry$ (Planet Property)
  • Info1, Info2 (Ufo Property)
  • Input (Global Command)
  • Int (Elementary Function)
  • IsArray (Elementary Function)
  • IsEmpty (Elementary Function)
  • IsNum (Elementary Function)
  • IsPlanet (Combat Participant Property)
  • IsSpecialFCode (Function)
  • IsString (Elementary Function)
  • Keep (Ufo Property)
  • Key - Disambiguation
  • Key (Elementary Function)
  • Key (Hash Element Property)
  • Kill (Beam Property, Torpedo Property)
  • Killed (Incoming Message Property)
  • LTrim (Elementary Function)
  • LastScan - Disambiguation
  • LastScan (Minefield Property)
  • LastScan (Ufo Property)
  • Launcher (Context, Function)
  • Left - Disambiguation
  • Left (Elementary Function)
  • Left, Right (Combat Property)
  • Left.Aux, Right.Aux (Combat Property)
  • Left.Aux$, Right.Aux$ (Combat Property)
  • Left.Aux.Ammo, Right.Aux.Ammo (Combat Property)
  • Left.Aux.Count, Right.Aux.Count (Combat Property)
  • Left.Aux.Short, Right.Aux.Short (Combat Property)
  • Left.Beam, Right.Beam (Combat Property)
  • Left.Beam$, Right.Beam$ (Combat Property)
  • Left.Beam.Count, Right.Beam.Count (Combat Property)
  • Left.Beam.Short, Right.Beam.Short (Combat Property)
  • Left.Crew, Right.Crew (Combat Property)
  • Left.Crew$, Right.Crew$ (Combat Property)
  • Left.Damage, Right.Damage (Combat Property)
  • Left.Fighter.Bays, Right.Fighter.Bays (Combat Property)
  • Left.Fighter.Count, Right.Fighter.Count (Combat Property)
  • Left.Hull, Right.Hull (Combat Property)
  • Left.Hull$, Right.Hull$ (Combat Property)
  • Left.Id, Right.Id (Combat Property)
  • Left.Image, Right.Image (Combat Property)
  • Left.Level, Right.Level (Combat Property)
  • Left.Mass, Right.Mass (Combat Property)
  • Left.Name, Right.Name (Combat Property)
  • Left.Owner, Right.Owner (Combat Property)
  • Left.Owner$, Right.Owner$ (Combat Property)
  • Left.Owner.Adj, Right.Owner.Adj (Combat Property)
  • Left.Shield, Right.Shield (Combat Property)
  • Left.Status, Right.Status (Combat Property)
  • Left.Status$, Right.Status$ (Combat Property)
  • Left.Torp, Right.Torp (Combat Property)
  • Left.Torp$, Right.Torp$ (Combat Property)
  • Left.Torp.Count, Right.Torp.Count (Combat Property)
  • Left.Torp.LCount, Right.Torp.LCount (Combat Property)
  • Left.Torp.Short, Right.Torp.Short (Combat Property)
  • Left.Type, Right.Type (Combat Property)
  • Left.Type.Short, Right.Type.Short (Combat Property)
  • Len (Elementary Function)
  • Level - Disambiguation
  • Level (Planet Property)
  • Level (Ship Property)
  • Level (Combat Participant Property)
  • Lines (Incoming Message Property)
  • Listbox (Function)
  • Load - Disambiguation
  • Load (Hook)
  • Load, TryLoad (Elementary Command)
  • LoadHelpFile (Global Command)
  • LoadResource (Global Command)
  • Loc (Ship Property)
  • Loc.X - Disambiguation
  • Loc.X (Drawing Property)
  • Loc.X (Storm Property)
  • Loc.X (Minefield Property)
  • Loc.X (Planet Property)
  • Loc.X (Ship Property)
  • Loc.X (Ufo Property)
  • Loc.Y - Disambiguation
  • Loc.Y (Drawing Property)
  • Loc.Y (Storm Property)
  • Loc.Y (Minefield Property)
  • Loc.Y (Planet Property)
  • Loc.Y (Ship Property)
  • Loc.Y (Ufo Property)
  • Local (Elementary Command)
  • Lock (Function)
  • Log (Elementary Function)
  • Loop (Elementary Command)
  • Magic (Combat Property)
  • MakeFileName (Function)
  • Maketurn (Hook)
  • Mark (Minefield Command, Planet Command, Ship Command, Storm Command, Ufo Command)
  • Marked - Disambiguation
  • Marked (Storm Property)
  • Marked (Minefield Property)
  • Marked (Planet Property)
  • Marked (Ship Property)
  • Marked (Ufo Property)
  • Mass - Disambiguation
  • Mass (Ship Property)
  • Mass (Beam Property, Torpedo Property)
  • Mass (Combat Participant Property)
  • Max (Elementary Function)
  • MessageBox (Global Command)
  • Messages - Disambiguation
  • Messages (Planet Property)
  • Messages (Ship Property)
  • Mid (Elementary Function)
  • Min (Elementary Function)
  • Mined.D (Planet Property)
  • Mined.M (Planet Property)
  • Mined.N (Planet Property)
  • Mined.Str (Planet Property)
  • Mined.T (Planet Property)
  • Minefield (Context, Function)
  • Mines (Planet Property)
  • Mines.Max (Planet Property)
  • Mines.Want (Planet Property)
  • Mission - Disambiguation
  • Mission (Planet Property)
  • Mission (Ship Property)
  • Mission$ - Disambiguation
  • Mission$ (Planet Property)
  • Mission$ (Ship Property)
  • Mission.Intercept (Ship Property)
  • Mission.Short (Ship Property)
  • Mission.Tow (Ship Property)
  • Money (Planet Property)
  • Move.DX (Ufo Property)
  • Move.DY (Ufo Property)
  • Move.ETA (Ship Property)
  • Move.Fuel (Ship Property)
  • MoveTo (Ship Command)
  • MoveTowards (Ship Command)
  • My.Bases (Global Property)
  • My.InMsgs (Global Property)
  • My.OutMsgs (Global Property)
  • My.PBPs (Global Property)
  • My.Planets (Global Property)
  • My.Race (Global Property)
  • My.Race$ (Global Property)
  • My.Race.Adj (Global Property)
  • My.Race.Full (Global Property)
  • My.Race.Id (Global Property)
  • My.Race.Mission (Global Property)
  • My.Score (Global Property)
  • My.Score.Freighters (Global Property)
  • My.Ships (Global Property)
  • My.Ships.Capital (Global Property)
  • My.Team (Global Property)
  • My.VCRs (Global Property)
  • Name - Disambiguation
  • Name (File Property)
  • Name (Storm Property)
  • Name (Planet Property)
  • Name (Plugin Property)
  • Name (Ship Property)
  • Name (Beam Property, Engine Property, Hull Property, Torpedo Property)
  • Name (Ufo Property)
  • Name (Combat Participant Property)
  • Name.Full (Combat Participant Property)
  • Name.Short (Beam Property, Engine Property, Hull Property, Torpedo Property)
  • Natives (Planet Property)
  • Natives.Change (Planet Property)
  • Natives.Change$ (Planet Property)
  • Natives.Gov (Planet Property)
  • Natives.Gov$ (Planet Property)
  • Natives.Happy (Planet Property)
  • Natives.Happy$ (Planet Property)
  • Natives.Race (Planet Property)
  • Natives.Race$ (Planet Property)
  • Natives.Tax (Planet Property)
  • Natives.Tax.Base (Planet Property)
  • Natives.Tax.Income (Planet Property)
  • Natives.Tax.Max (Planet Property)
  • NewCircle (Global Command)
  • NewHash (Elementary Function)
  • NewLine (Global Command)
  • NewLineRaw (Global Command)
  • NewMarker (Global Command)
  • NewRectangle (Global Command)
  • NewRectangleRaw (Global Command)
  • NewTurn (Hook)
  • Next (Elementary Command)
  • Notify (Global Command)
  • NumUnits (Combat Property)
  • On (Elementary Command)
  • Open (Global Command)
  • Option (Elementary Command)
  • Orbit - Disambiguation
  • Orbit (Planet Property)
  • Orbit (Ship Property)
  • Orbit$ (Ship Property)
  • Orbit.Enemy (Planet Property)
  • Orbit.Own (Planet Property)
  • Owner - Disambiguation
  • Owner (Minefield Property, Planet Property, Ship Property)
  • Owner (Combat Participant Property)
  • Owner$ - Disambiguation
  • Owner$ (Minefield Property, Planet Property, Ship Property)
  • Owner$ (Combat Participant Property)
  • Owner.Adj - Disambiguation
  • Owner.Adj (Minefield Property, Planet Property, Ship Property)
  • Owner.Adj (Combat Participant Property)
  • Owner.Real (Ship Property)
  • PBPs (Player Property)
  • Path (File Property)
  • Planet - Disambiguation
  • Planet (Keymap)
  • Planet (Context, Function)
  • PlanetAt (Function)
  • PlanetLock (Keymap)
  • PlanetName (Function)
  • PlanetScreen (Keymap)
  • PlanetTaskScreen (Keymap)
  • Planets (Player Property)
  • Played - Disambiguation
  • Played (Planet Property)
  • Played (Ship Property)
  • Player (Context, Function)
  • Print (Elementary Command)
  • Put (Global Command)
  • Quit (Hook)
  • RAdd (Function)
  • RLen (Function)
  • RLink (Function)
  • RMid (Function)
  • RString (Function)
  • RStyle (Function)
  • RTrim (Elementary Function)
  • RXml (Function)
  • Race (Player Property)
  • Race$ (Player Property)
  • Race.Adj (Player Property)
  • Race.Id (Player Property)
  • Race.Mission (Player Property)
  • Race.Short (Player Property)
  • RaceScreen (Keymap)
  • Radius - Disambiguation
  • Radius (Drawing Property)
  • Radius (Storm Property)
  • Radius (Minefield Property)
  • Radius (Ufo Property)
  • Random (Function)
  • RandomFCode (Function)
  • ReDim (Elementary Command)
  • RecycleShip - Disambiguation
  • RecycleShip (Planet Command)
  • RecycleShip (Ship Command)
  • RecycleShipWait - Disambiguation
  • RecycleShipWait (Ship Command)
  • RecycleShipWait (Planet Command)
  • Rest (Elementary Function)
  • Restart (Elementary Command)
  • Return (Elementary Command)
  • Right - Disambiguation
  • Right (Elementary Function)
  • Round (Elementary Function)
  • Run (Listbox Command)
  • RunHook (Elementary Command)
  • SaveGame (Global Command)
  • Scanned (Minefield Property)
  • Score - Disambiguation
  • Score (Player Property)
  • Score (Planet Property, Ship Property)
  • Score.Freighters (Player Property)
  • Seed (Combat Property)
  • Seek (Global Command)
  • Select (Elementary Command)
  • Selection.Layer (Global Property)
  • SelectionExec (Elementary Command)
  • SelectionLayer (Global Command)
  • SelectionLoad (Global Command)
  • SelectionSave (Global Command)
  • SellSupplies (Planet Command)
  • SetByte (Global Command)
  • SetColonistTax (Planet Command)
  • SetColor (Drawing Command)
  • SetComment - Disambiguation
  • SetComment (Drawing Command)
  • SetComment (Planet Command)
  • SetComment (Ship Command)
  • SetEnemy (Ship Command)
  • SetFCode - Disambiguation
  • SetFCode (Planet Command)
  • SetFCode (Ship Command)
  • SetFleet (Ship Command)
  • SetFleetName (Ship Command)
  • SetLong (Global Command)
  • SetMission - Disambiguation
  • SetMission (Planet Command)
  • SetMission (Ship Command)
  • SetName (Ship Command)
  • SetNativeTax (Planet Command)
  • SetSpeed (Ship Command)
  • SetStr (Global Command)
  • SetTech (Planet Command)
  • SetWaypoint (Ship Command)
  • SetWord (Global Command)
  • Shape (Drawing Property)
  • Shared (Elementary Command)
  • Shield (Combat Participant Property)
  • Ship - Disambiguation
  • Ship (Keymap)
  • Ship (Context, Function)
  • ShipBuildScreen (Keymap)
  • ShipLock (Keymap)
  • ShipName (Function)
  • ShipNameAndId (Function)
  • ShipScreen (Keymap)
  • ShipTaskScreen (Keymap)
  • Ships (Player Property)
  • Ships.Capital (Player Property)
  • Ships.Freighters (Global Property)
  • Ships.Total (Global Property)
  • Shipyard (Planet Property)
  • Shipyard.Action (Planet Property)
  • Shipyard.Id (Planet Property)
  • Shipyard.Name (Planet Property)
  • Sin (Elementary Function)
  • Size (File Property)
  • Special (Hull Property)
  • Speed - Disambiguation
  • Speed (Storm Property)
  • Speed (Ship Property)
  • Speed (Ufo Property)
  • Speed$ - Disambiguation
  • Speed$ (Storm Property)
  • Speed$ (Ship Property)
  • Speed$ (Engine Property)
  • Speed$ (Ufo Property)
  • Sqr, Sqrt (Elementary Function)
  • Starchart (Keymap)
  • Static (Elementary Command)
  • Status - Disambiguation
  • Status (Storm Property)
  • Status (Combat Participant Property)
  • Status$ - Disambiguation
  • Status$ (Storm Property)
  • Status$ (Combat Participant Property)
  • Stop (Elementary Command)
  • Storage.Ammo (Planet Property)
  • Storage.Beams (Planet Property)
  • Storage.Engines (Planet Property)
  • Storage.Hulls (Planet Property)
  • Storage.Launchers (Planet Property)
  • Storm (Context, Function)
  • Str (Elementary Function)
  • StrCase (Elementary Function)
  • String, String$ (Elementary Function)
  • Struct (Elementary Command)
  • Sub (Elementary Command)
  • Supplies (Planet Property)
  • System.Err (Global Variable)
  • System.ExitClient (Global Command)
  • System.ExitRace (Global Command)
  • System.GUI (Global Property)
  • System.GameDirectory (Global Property)
  • System.GameType (Global Property)
  • System.GameType$ (Global Property)
  • System.Host (Global Property)
  • System.Host$ (Global Property)
  • System.HostVersion (Global Property)
  • System.Language (Global Property)
  • System.Local (Global Property)
  • System.Plugin (Function)
  • System.Program (Global Property)
  • System.RandomSeed (Global Property)
  • System.RegStr1 (Global Property)
  • System.RegStr2 (Global Property)
  • System.Remote (Global Property)
  • System.RootDirectory (Global Property)
  • System.Sim (Global Property)
  • System.Version (Global Property)
  • System.Version$ (Global Property)
  • Tag (Drawing Property)
  • Tan (Elementary Function)
  • Task - Disambiguation
  • Task (Planet Property)
  • Task (Ship Property)
  • Task.Base (Planet Property)
  • Team (Player Property)
  • Tech (Beam Property, Engine Property, Hull Property, Torpedo Property)
  • Tech.Beam - Disambiguation
  • Tech.Beam (Planet Property)
  • Tech.Beam (Beam Property)
  • Tech.Engine - Disambiguation
  • Tech.Engine (Planet Property)
  • Tech.Engine (Engine Property)
  • Tech.Hull - Disambiguation
  • Tech.Hull (Planet Property)
  • Tech.Hull (Hull Property, Ship Property)
  • Tech.Torpedo - Disambiguation
  • Tech.Torpedo (Planet Property)
  • Tech.Torpedo (Torpedo Property)
  • Temp (Planet Property)
  • Temp$ (Planet Property)
  • Text (Incoming Message Property)
  • Torp (Combat Participant Property, Ship Property)
  • Torp$ (Combat Participant Property, Ship Property)
  • Torp.Count (Combat Participant Property, Ship Property)
  • Torp.LCount (Combat Participant Property, Ship Property)
  • Torp.LMax (Hull Property, Ship Property)
  • Torp.Short (Combat Participant Property, Ship Property)
  • Torpedo (Context, Function)
  • Total.Capital (Global Property)
  • Transfer.Ship (Ship Property)
  • Transfer.Ship.Colonists (Ship Property)
  • Transfer.Ship.D (Ship Property)
  • Transfer.Ship.Id (Ship Property)
  • Transfer.Ship.M (Ship Property)
  • Transfer.Ship.N (Ship Property)
  • Transfer.Ship.Name (Ship Property)
  • Transfer.Ship.Supplies (Ship Property)
  • Transfer.Ship.T (Ship Property)
  • Transfer.Unload (Ship Property)
  • Transfer.Unload.Colonists (Ship Property)
  • Transfer.Unload.D (Ship Property)
  • Transfer.Unload.Id (Ship Property)
  • Transfer.Unload.M (Ship Property)
  • Transfer.Unload.N (Ship Property)
  • Transfer.Unload.Name (Ship Property)
  • Transfer.Unload.Supplies (Ship Property)
  • Transfer.Unload.T (Ship Property)
  • Translate (Function)
  • Trim (Elementary Function)
  • Truehull (Function)
  • Try (Elementary Command)
  • Turn (Global Property)
  • Turn.Date (Global Property)
  • Turn.IsNew (Global Property)
  • Turn.Time (Global Property)
  • Type - Disambiguation
  • Type (File Property)
  • Type (Drawing Property)
  • Type (Minefield Property)
  • Type (Planet Property)
  • Type (Ship Property)
  • Type (Ufo Property)
  • Type (Combat Participant Property)
  • Type$ - Disambiguation
  • Type$ (Drawing Property)
  • Type$ (Minefield Property)
  • Type$ (Combat Property)
  • Type.Short - Disambiguation
  • Type.Short (Planet Property)
  • Type.Short (Ship Property)
  • Type.Short (Combat Participant Property)
  • UI.ChooseObject (Global Command)
  • UI.Directory (Global Variable)
  • UI.EditAlliances (Global Command)
  • UI.FileWindow (Global Command)
  • UI.GotoChart (Global Command)
  • UI.GotoScreen (Global Command)
  • UI.Help (Global Command)
  • UI.Input (Global Command)
  • UI.InputFCode (Global Command)
  • UI.InputNumber (Global Command)
  • UI.KeymapInfo (Global Command)
  • UI.ListFleets (Global Command)
  • UI.ListShipPrediction (Global Command)
  • UI.ListShips (Global Command)
  • UI.Message (Global Command)
  • UI.OverlayMessage (Global Command)
  • UI.PlanetInfo (Global Command)
  • UI.PopupConsole (Global Command)
  • UI.Prefix (Global Variable)
  • UI.Result (Global Variable)
  • UI.Screen (Global Property)
  • UI.Search (Global Command)
  • UI.SelectionManager (Global Command)
  • UI.Update (Global Command)
  • UI.X, UI.Y (Global Property)
  • Ufo (Context, Function)
  • Unit (Combat Property)
  • Units (Minefield Property)
  • UnknownPlanetLock (Keymap)
  • Unmark (Minefield Command, Planet Command, Ship Command, Storm Command, Ufo Command)
  • Unpack (Hook)
  • UnpackScan (Hook)
  • UseKeymap (Global Command)
  • Val (Elementary Function)
  • Value (Hash Element Property)
  • Vcr (Context, Function)
  • Visible.Planet (Ufo Property)
  • Visible.Ship (Ufo Property)
  • Voltage (Storm Property)
  • WaitOneTurn (Global Command)
  • Waypoint (Ship Property)
  • Waypoint.DX (Ship Property)
  • Waypoint.DY (Ship Property)
  • Waypoint.Dist (Ship Property)
  • Waypoint.Planet (Ship Property)
  • Waypoint.X (Ship Property)
  • Waypoint.Y (Ship Property)
  • With (Elementary Command)
  • Write (Incoming Message Command)
  • Z, Zap (Elementary Function)
  • Previous: Ufo Property
  • Up: PCC 2.0.6
  • Versions (18)
  • Next: Alphabetical Index
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