Ships can be grouped into fleets. A fleet shares a common waypoint and speed. Fleets have a leader which defines the course.

The screen displays a list with all fleet members. Some operations pertain to the whole fleet, some to the currently-chosen member.

The following keys are supported in addition to Control Screen keys.

  • A: Change fleet's waypoint. See Navigation Chart
  • B: Make the selected ship the leader of the fleet
  • C: Cargo transfer
  • D: Multi-ship cargo transfer
  • F: Change friendly code of current ship
  • G: Give ship away (PHost feature). Note that the ship cannot be member of the fleet when owned by someone else.
  • J: Join another fleet. All ships of this fleet will become members of the other fleet.
  • N: Change name of current fleet. The name is optional.
  • P: Split fleet. This will make two new fleets, one containing all the marked ships (use .), one containing the unmarked ones.
  • S: Show specification sheet.
  • T: Tow another fleet member.
  • U: Unload ship to planet
  • W: Change fleet's warp speed. On the warp speed dialog, type a number to set that warp factor.
  • Ins: Add ship to battle simulation
  • CtrlIns: Add all ships to battle simulation
  • Del: Remove ship from fleet
  • CtrlDel: Remove all ships from the fleet (dissolve it)
  • CtrlW: Change fleet's waypoint to match the scanner
  • CtrlZ: Clear fleet's waypoint

Reference

Keys:
F10 from almost everywhere
Related command:
UI.GotoScreen
Keymap:
FleetScreen
Script context:
Ship() (for current member)