AddNotify s:Str

Notify message. This command informs the player of an event using the message text s. These messages are displayed in the notification message window. The text will be word-wrapped to fit in the window; it can also contain carriage returns to force line breaks.

The message window will automatically include the name of the object the auto task belongs to, so the message need not repeat that. For example,

  AddNotify "out of fuel"

will generate the following message:

  (-s0124)<<< Notify >>>
  FROM: Auto Task Ship #124

  out of fuel

Messages sent using AddNotify will only be visible for the PCC session in which the command was used. Unlike Notify, execution of the script will automatically continue after the command, the message needs not be confirmed by the user.

Since: PCC 1.1.16, PCC2 1.99.16

See also: Notify, Global Commands